Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2008-01-28 | Added weapon skill system and leveling system. | Philipp Sehmisch | 1 | -2/+17 | |
2008-01-10 | Fixed account server compiling. | Philipp Sehmisch | 1 | -1/+0 | |
2008-01-07 | Implemented some of the game mechanics we decided to use. The clients now ↵ | Philipp Sehmisch | 1 | -0/+1 | |
only receive attribute change messages when the attribute actually changed. Left the HP mechanics as they are for now (although I consider them flawed). | |||||
2007-08-27 | Added support for user commands. Implemented "warp" and "item". | Guillaume Melquiond | 1 | -0/+2 | |
2007-08-18 | First part of a patch for completing the RPG system (character attributes) ↵ | Guillaume Melquiond | 1 | -4/+4 | |
of TMWserv. | |||||
2007-08-14 | Handled money as part of the inventory. | Guillaume Melquiond | 1 | -2/+2 | |
2007-07-01 | Made character data persistent across logout/login. | Guillaume Melquiond | 1 | -4/+0 | |
2007-07-01 | Reverted inventory handling code to the last known working state. Simplified ↵ | Guillaume Melquiond | 1 | -0/+104 | |
serialization interface along the way. |