summaryrefslogtreecommitdiff
path: root/src/scripting/luascript.hpp
AgeCommit message (Collapse)AuthorFilesLines
2010-11-14Renamed .hpp files into .h for consistency.Yohann Ferreira1-96/+0
Also added an header to the autoattack.{h,cpp} files. Big but trivial fix.
2010-08-22Pass a script name to Lua for proper reporting of error locationsThorbjørn Lindeijer1-1/+1
Now the Lua file name shows up in the error message and stack traceback, or the map file and object name in case of a script embedded in a map file.
2010-08-22Rename some stuff to conform to naming conventionsThorbjørn Lindeijer1-5/+4
2010-07-09Added LUA script bindings for manipulating the specials available to a ↵Philipp Sehmisch1-0/+1
character. Added script call for getting the cost of a special (recharge only for now) Deleting specials works server-sided but the client isn't informed about it properly. Specials without recharge cost don't appear for the player. Both of these features require an additional netcode message. Reviewed-by: Freeyorp
2010-04-11Implemented handler for on_chr_death and put the loading of the global ↵Philipp Sehmisch1-0/+5
script into a method of class LuaScript Reviewed-by: Jared Adams <Jaxad0127@gmail.com>
2010-02-07Update Copyright date for Manaserv.Bertram1-1/+1
2009-12-06Fixed name of the project in copyright headersThorbjørn Lindeijer1-7/+6
Also updated the headers to refer to the GPL by URL instead of suggesting to contact the FSF by snail mail, as per the latest GPL usage instructions.
2009-12-06Removed "TMW" and "TMWSERV" from header guardsThorbjørn Lindeijer1-3/+3
2009-10-24Rebranding tmwserv to manaservThorbjørn Lindeijer1-1/+1
Includes a database update. Use update_6_to_7.sql to update existing sqlite databases.
2009-04-26Standardize on the position of the const keywordBjørn Lindeijer1-7/+8
Same as for the client.
2009-01-31Added on_remove callback to lua APIPhilipp Sehmisch1-0/+2
2009-01-22Reduced the size of lua.cpp by putting the class LuaScript and the utility ↵Philipp Sehmisch1-0/+89
functions in separate files leaving only the script bindings themself. Unified internal and external names of lua script bindings.