Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-07-03 | Makes Skills non hard coded | Chuck Miller | 1 | -11/+1 | |
It should be noted that Jax still needs to update the client Level calulation seems broken now too | |||||
2009-05-24 | Fixed a few code style issues | Bjørn Lindeijer | 1 | -4/+7 | |
Also renamed Guild::totalMembers to Guild::memberCount | |||||
2009-05-24 | Fixed compilation problem with GCC 4.4 | Bjørn Lindeijer | 1 | -0/+1 | |
Fix ported from the client. | |||||
2009-05-05 | tmwserv - Warp fix | Blue | 1 | -3/+21 | |
Prevent for warping in a unwalkable area, choose randomly a random place to warp if the asked is unwalkable Added a default value to map::getWalk too. | |||||
2009-05-03 | Segfault correction lua | Blue | 1 | -0/+5 | |
Corrects a segfault with lua scripts. | |||||
2009-05-01 | tmwserv NPC String input | Blue | 1 | -4/+21 | |
Adding support for npc string input. | |||||
2009-05-01 | Mysql backend, lua and NPC handler | Blue | 1 | -0/+47 | |
Fix for mysql backend (again) Lua modification for integer and string ask with NPC, and closing fix. | |||||
2009-04-26 | Standardize on the position of the const keyword | Bjørn Lindeijer | 1 | -5/+5 | |
Same as for the client. | |||||
2009-04-26 | Merged MovingObject into the Being class | Bjørn Lindeijer | 1 | -3/+3 | |
Also renamed Object to Actor, to make it sound a little less generic. Cleans up a bit the rather big hierarchy of different object types we have. | |||||
2009-04-22 | Fixed non combat beings taking damage. Added some debugging info on ↵ | David Athay | 1 | -0/+3 | |
inserting and removing objects. | |||||
2009-02-16 | Added a reference to the scripting documentation to lua.cpp | Philipp Sehmisch | 1 | -0/+7 | |
2009-02-15 | send hair and gender information in update look messages, set looks change ↵ | Roderic Morris | 1 | -0/+2 | |
flag when changing hair | |||||
2009-02-15 | add hair style and color getting and setting to lua scripts | Roderic Morris | 1 | -0/+91 | |
2009-02-10 | Removed testing.cpp because all of its functionality can now be covered by ↵ | Philipp Sehmisch | 1 | -0/+8 | |
LUA scripts | |||||
2009-02-10 | Implemented script binding item_drop to create floor items in the game world. | Philipp Sehmisch | 1 | -0/+37 | |
2009-01-31 | Fixed crash when passing illegal character handle to Lua binding chr_get_quest | Philipp Sehmisch | 1 | -0/+5 | |
2009-01-31 | Added on_remove callback to lua API | Philipp Sehmisch | 1 | -8/+10 | |
2009-01-25 | Added lua script binding chr_get_rights for querying the account level of a ↵ | Philipp Sehmisch | 1 | -0/+17 | |
character. | |||||
2009-01-22 | Reduced the size of lua.cpp by putting the class LuaScript and the utility ↵ | Philipp Sehmisch | 1 | -379/+68 | |
functions in separate files leaving only the script bindings themself. Unified internal and external names of lua script bindings. | |||||
2009-01-21 | Added script command to get the id of the current map (requested by Invertika). | Philipp Sehmisch | 1 | -0/+13 | |
2009-01-17 | Made script error reports more informative and readable | Philipp Sehmisch | 1 | -3/+8 | |
2009-01-06 | Add a function to return the type of a given being | Jared Adams | 1 | -0/+19 | |
2008-11-26 | Allows the damage struct to carry more then one used skill | Chuck Miller | 1 | -1/+0 | |
2008-11-16 | Got rid of CVS/Subversion $Id$ markers | Bjørn Lindeijer | 1 | -2/+0 | |
2008-11-06 | Added sending post via NPC. | David Athay | 1 | -0/+23 | |
2008-11-06 | Added convenience wrappers for pushing various STL containers as tables to ↵ | Philipp Sehmisch | 1 | -1/+141 | |
lua scripts. | |||||
2008-11-01 | Added script bindings for manipulating the characters experience. | Philipp Sehmisch | 1 | -0/+74 | |
2008-10-27 | Script binding for spawning effets from scripts. | Philipp Sehmisch | 1 | -0/+30 | |
2008-10-24 | Added post callback for getting post. | David Athay | 1 | -3/+28 | |
Added GM command for changing player attributes. Changed GM command to @ as '/' was already being used by client for local commands. | |||||
2008-10-23 | Added functions for getting a being's name and attributes in scripts | David Athay | 1 | -22/+74 | |
2008-10-22 | Added enabling and disabling NPCs. | David Athay | 1 | -1/+33 | |
2008-10-22 | Fixed NPC id bug. Changed time between server reconnection attempts. | David Athay | 1 | -0/+20 | |
2008-10-21 | move all scripts to scripts directory for content conversion | Roderic Morris | 1 | -1/+1 | |
2008-07-07 | changed function naming to be consistent with the rest of the script API and ↵ | Philipp Sehmisch | 1 | -3/+3 | |
improved commenting. | |||||
2008-07-07 | Implemented death listener for scripting engine. | Philipp Sehmisch | 1 | -0/+41 | |
2008-06-26 | fix compile error, and improve guild related methods | Roderic Morris | 1 | -1/+1 | |
2008-05-22 | small style change. | Philipp Sehmisch | 1 | -1/+1 | |
2008-05-22 | (no commit message) | Philipp Sehmisch | 1 | -16/+82 | |
2008-05-19 | Implemented NPC names. Implemented the theoretical possibility to have named ↵ | Philipp Sehmisch | 1 | -4/+14 | |
monsters along the way. Note that the syntax of the LUA functions for creating NPCs has changed. | |||||
2008-05-07 | Implemented script bindings for making beings talk and sending private chat ↵ | Philipp Sehmisch | 1 | -2/+63 | |
messages from scripts to clients. Implemented trigger areas which are only triggered once when a being steps into them instead of every tick. | |||||
2008-05-06 | Implemented script trigger areas which call a script function when an object ↵ | Philipp Sehmisch | 1 | -0/+50 | |
steps into them. | |||||
2008-04-20 | Fixed some compiler errors/warnings. | Bjørn Lindeijer | 1 | -1/+1 | |
2008-03-17 | Error messages in script callback functions are now handed to the lua ↵ | Philipp Sehmisch | 1 | -21/+35 | |
interpreter. | |||||
2008-03-15 | Added pathblocking rules to NPCs, added script bindings to query being ↵ | Philipp Sehmisch | 1 | -0/+30 | |
positions and created script infrastructure for regularily called script functions. This allows NPCs which wander around automatically. | |||||
2008-03-15 | Implemented script binding for controllig movement of beings and fixed a ↵ | Philipp Sehmisch | 1 | -0/+31 | |
crash caused by the new blocking system (thanks to peavey for reporting). | |||||
2008-02-07 | Fail gracefully on invalid monster IDs, don't leak monsters when called without | Bjørn Lindeijer | 1 | -7/+17 | |
a map and handle insertion failures. | |||||
2008-02-07 | Implemented LUA callback function for creating monsters. | Philipp Sehmisch | 1 | -0/+36 | |
2007-09-23 | Robustified code with respect to insertion failures. | Guillaume Melquiond | 1 | -1/+4 | |
2007-09-23 | Changed delayed events to an explicit interface. | Guillaume Melquiond | 1 | -4/+2 | |
2007-08-28 | Implemented quest variables. | Guillaume Melquiond | 1 | -1/+70 | |