Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2006-12-29 | Physically split the server into one tmwserv-acount program (account + | Guillaume Melquiond | 1 | -10/+5 |
2006-12-29 | Implemented basic attack hit detection and damage notification. | Philipp Sehmisch | 1 | -1/+6 |
2006-12-27 | Clients are now notified when other clients near them perform attacks. | Philipp Sehmisch | 1 | -0/+9 |
2006-10-20 | Adding inventory handling (basics) Part 1. | Yohann Ferreira | 1 | -11/+7 |
2006-09-02 | Added GameClient pointer to Player class for O(1) message sending. | Guillaume Melquiond | 1 | -4/+16 |
2006-09-02 | Decorrelated moving object IDs from character database IDs. Switched to short... | Guillaume Melquiond | 1 | -1/+17 |
2006-08-27 | Put Player class in its own module instead of defining it together with Being. | Bjørn Lindeijer | 1 | -0/+230 |