Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2008-12-01 | Added new table to store online users. See mantis #553 | Andreas Habel | 4 | -3/+39 | |
This upgrade will be the first, we provide database installation scripts and update scripts to upgrade from the previous version. For more details about database upgrades see http://wiki.themanaworld.org/index.php/Upgrade_Database and feel free to comment. | |||||
2008-11-30 | Add sync Buffer according to mantis #550 | Andreas Habel | 6 | -1/+159 | |
The game server buffers all changes made to a character in a sync buffer. The buffer is sent to the account server if the buffer contains more then 20 message, reaches size of 1kb or at least every 10 seconds. ATM Character attributes, corr points and attribute points and skills are synchronized. TODO: items, location, money... | |||||
2008-11-26 | Allows the damage struct to carry more then one used skill | Chuck Miller | 3 | -9/+13 | |
2008-11-26 | Converted some DOS newlines to UNIX | Bjørn Lindeijer | 1 | -61/+61 | |
2008-11-24 | Fixed character party information on game server. | David Athay | 2 | -3/+3 | |
2008-11-22 | Refuse to spawn dead monsters | Bjørn Lindeijer | 4 | -44/+47 | |
The server now warns instead of spawning dead monsters. Since I threw the spawning code around a bit, I hope I didn't break it. | |||||
2008-11-20 | Merge branch 'master' of git@gitorious.org:tmwserv/mainline | Philipp Sehmisch | 4 | -95/+115 | |
2008-11-20 | Changed @level to @setgroup | David Athay | 1 | -5/+5 | |
2008-11-20 | Changed from Access Levels to Command Groups for @ commands | David Athay | 1 | -49/+101 | |
2008-11-20 | Added rectangular attack zones which are faster and simpler than cone-shaped ↵ | Philipp Sehmisch | 5 | -12/+90 | |
ones and sufficient for most situations. | |||||
2008-11-20 | Made Bandwidth Monitor Global | David Athay | 3 | -43/+11 | |
2008-11-19 | Added bandwidth monitoring | David Athay | 5 | -5/+51 | |
2008-11-16 | Got rid of CVS/Subversion $Id$ markers | Bjørn Lindeijer | 58 | -114/+0 | |
2008-11-14 | Added check for database version on startup of Accountserver. | Andreas Habel | 1 | -9/+1 | |
The provided CreateTable.sql scripts store their versions inline of a database table. The account server checks this version number with its known compatible version. If the numbers don't match, the account server raises an error and shuts down. | |||||
2008-11-11 | Fixed crash when a script can't be found. No idea why this could happen though. | Bjørn Lindeijer | 1 | -4/+6 | |
2008-11-06 | Added sending post via NPC. | David Athay | 2 | -10/+7 | |
2008-11-05 | Use a string util for converting strings to | David Athay | 1 | -54/+14 | |
integers, as per Bjorns suggestion. | |||||
2008-11-05 | Fix integer arguments randomly failing due to stream flags not being ↵ | Dennis Friis | 1 | -28/+28 | |
cleared. To reuse a stream you must do stream.clear(); stream.str(string); for it to work. | |||||
2008-11-05 | Added version information to item database. Gameserver reports its local ↵ | Andreas Habel | 3 | -1/+50 | |
version to account server during registration and gets notified if the version is up-to-date or outdated to prevent inconsistencies. | |||||
2008-11-04 | Added updating party member health. | David Athay | 4 | -1/+32 | |
2008-11-03 | Fixed command handler. | David Athay | 1 | -5/+10 | |
2008-11-01 | fixes for commandhandler | Roderic Morris | 3 | -197/+165 | |
2008-11-01 | Magic implementation roadmap phase 1 and 2 (calling a script function on ↵ | Philipp Sehmisch | 3 | -0/+29 | |
PGMSG_USE_SPECIAL) | |||||
2008-11-01 | Added script bindings for manipulating the characters experience. | Philipp Sehmisch | 2 | -5/+6 | |
2008-10-31 | Changed command system to handle commands without template magic. | David Athay | 5 | -28/+841 | |
2008-10-29 | Some code formatting cleanup and unduplicated conversion from direction to | Bjørn Lindeijer | 4 | -104/+149 | |
angle. | |||||
2008-10-29 | replace collision detection function (by Chuck Miller) | Roderic Morris | 3 | -12/+99 | |
2008-10-27 | Some insignificant cleanup | Bjørn Lindeijer | 2 | -10/+12 | |
2008-10-27 | Compile fixes and warning fixes. | Bjørn Lindeijer | 3 | -10/+10 | |
2008-10-27 | add effects sending system (by Chuck Miller) | Roderic Morris | 5 | -19/+158 | |
2008-10-26 | Some cleanup and an unsuccesful attempt at fixing a crash on map server exit | Bjørn Lindeijer | 2 | -9/+22 | |
when there is no connection the account server (a different one surfaced). | |||||
2008-10-24 | Changed direction values to match the client's (patch by Chuck Miller) | Jared Adams | 1 | -2/+3 | |
2008-10-24 | Added post callback for getting post. | David Athay | 4 | -15/+43 | |
Added GM command for changing player attributes. Changed GM command to @ as '/' was already being used by client for local commands. | |||||
2008-10-23 | Fixed compiler warnings, including a forgotten initialization of an item's | Bjørn Lindeijer | 2 | -19/+19 | |
script pointer. | |||||
2008-10-23 | ignore case in map object types (by Chuck Miller) | Roderic Morris | 1 | -5/+11 | |
2008-10-22 | added on use scripts (by Kage_Jittai) | Roderic Morris | 3 | -4/+37 | |
2008-10-22 | Added enabling and disabling NPCs. | David Athay | 2 | -4/+15 | |
2008-10-22 | Fixed NPC id bug. Changed time between server reconnection attempts. | David Athay | 2 | -2/+5 | |
2008-10-21 | Fixed some compile warnings. | Bjørn Lindeijer | 1 | -1/+2 | |
2008-10-21 | Add limits.h where needed. | Dennis Friis | 1 | -0/+1 | |
2008-10-21 | Game Server now reconnects to Account Server. Some postal system bugs fixed. | David Athay | 2 | -6/+25 | |
2008-10-15 | Added communicating change of direction to clients. | David Athay | 4 | -2/+17 | |
2008-09-27 | Implemented getting the attack zone of weapons from the item database and ↵ | Philipp Sehmisch | 12 | -20/+185 | |
implemented single target attacks useful for projectile weapons like bows. | |||||
2008-09-19 | Added post communication between chat and game servers. | David Athay | 6 | -0/+185 | |
2008-09-18 | Added postal system to chat server, and modified tick time. | David Athay | 3 | -7/+17 | |
2008-08-18 | fix compilation | Roderic Morris | 1 | -2/+0 | |
2008-08-13 | Corrected the distance needed to speak to NPC and trade with others | Yohann Ferreira | 2 | -6/+14 | |
characters. | |||||
2008-08-13 | Don't ignore monster with ID 0, since our maggot uses that. | Bjørn Lindeijer | 1 | -2/+2 | |
2008-08-10 | Corrected the way weapon skills is taken into account in damage calculation. | Philipp Sehmisch | 1 | -3/+3 | |
2008-08-04 | Fixed another crash when reading inlined object properties. | Bjørn Lindeijer | 2 | -15/+31 | |