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mana/manaserv
lpc2012
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A flexible 2D MMORPG server
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2011-04-02
Split GameHandler::processMessage up into multiple functions
Thorbjørn Lindeijer
2
-394
/
+481
2011-04-02
Some cleanups related to syncing from game to account server
Thorbjørn Lindeijer
2
-26
/
+23
2011-03-24
Rely more on the functionality in XML::Document
Thorbjørn Lindeijer
5
-60
/
+18
2011-03-24
Use a map to quickly find items and monsters by their name
Thorbjørn Lindeijer
4
-58
/
+54
2011-03-23
Fixed problems with loading XML files containing Windows newlines
Thorbjørn Lindeijer
2
-77
/
+16
2011-03-20
Renamed some members to adhere to naming standard
Thorbjørn Lindeijer
2
-25
/
+25
2011-03-20
Introduced separate functions for item database loading
Thorbjørn Lindeijer
3
-299
/
+337
2011-03-20
Introduced ModifierLocation struct
Thorbjørn Lindeijer
3
-25
/
+41
2011-03-20
Introduced some functions for reading the attributes file
Thorbjørn Lindeijer
2
-148
/
+159
2011-03-20
Renaming stuff to make the code more readable
Thorbjørn Lindeijer
7
-34
/
+36
2011-03-20
Moved defines.h and manaserv_protocol.h into 'common'
Thorbjørn Lindeijer
9
-11
/
+11
2011-03-20
Some renamings to try to make things more readable
Thorbjørn Lindeijer
3
-93
/
+130
2011-03-20
General cleanups and code style fixes
Thorbjørn Lindeijer
2
-7
/
+9
2011-03-18
Improved @ban command
Philipp Sehmisch
2
-14
/
+38
2011-03-17
Micro-optimizations related to std::string
Thorbjørn Lindeijer
9
-53
/
+66
2011-03-16
Path finding: Moved F cost from PathInfo to Location
Thorbjørn Lindeijer
1
-17
/
+15
2011-03-16
Allowed item names instead of IDs in @commands
Philipp Sehmisch
4
-41
/
+84
2011-03-16
Allowed monster names in @spawn command
Philipp Sehmisch
4
-17
/
+67
2011-03-15
Some code style cleanups in AutoAttack class
Thorbjørn Lindeijer
3
-31
/
+77
2011-03-15
Eliminated one version of Being::performAttack
Thorbjørn Lindeijer
3
-14
/
+12
2011-03-12
Fixed monster flawed movements and client net messages flooding.
Yohann Ferreira
1
-2
/
+2
2011-03-12
Removed a bunch of silly documentation
Thorbjørn Lindeijer
6
-30
/
+0
2011-03-11
Moved freeing of map position to Actor destructor
Thorbjørn Lindeijer
6
-30
/
+22
2011-03-11
Split path finding out of the Map class
Thorbjørn Lindeijer
7
-176
/
+176
2011-03-11
Fixed Actor::setPosition to update the blockmask correctly
Thorbjørn Lindeijer
1
-8
/
+6
2011-03-11
Avoid sqrt and double in circle-to-circle collision detection
Thorbjørn Lindeijer
1
-4
/
+6
2011-03-10
Server-Wrap the open and closed list members in path finding.
Yohann Ferreira
2
-76
/
+43
2011-03-09
Renamed GameState::insertSafe() to inserOrDelete.
Yohann Ferreira
4
-7
/
+7
2011-03-06
Small fixes coming from my comment on issue #77.
Yohann Ferreira
4
-15
/
+18
2011-03-04
Implemented persistent world and map variables
Philipp Sehmisch
7
-13
/
+170
2011-02-24
Fixing dead born monsters
Stefan Dombrowski
1
-2
/
+5
2011-02-22
Implementing @killmonsters
Stefan Dombrowski
1
-0
/
+26
2011-02-21
Remove obsolete reset of SIGSEGV handling
Stefan Dombrowski
1
-3
/
+0
2011-02-20
Adding CSV support from Jaxad's client implementation.
Yohann Ferreira
1
-8
/
+45
2011-02-19
Removing dublicate deinitialize of enet
Stefan Dombrowski
1
-3
/
+3
2011-02-19
Add support for zlib map layer compression.
Yohann Ferreira
1
-3
/
+6
2011-02-16
Removing unused variable configPathChanged
Stefan Dombrowski
1
-3
/
+0
2011-02-16
Fixed doc about stroll range, which is coded in pixels.
Yohann Ferreira
1
-2
/
+2
2011-02-15
Fixed registering the players items to the buysell handler.
Yohann Ferreira
1
-24
/
+46
2011-01-30
Revert "Fixed the money handling."
Jared Adams
3
-8
/
+2
2011-01-31
Fixed the money handling.
Yohann Ferreira
3
-2
/
+8
2011-01-30
Made the code tell a bit more when a monster is lacking values.
Yohann Ferreira
1
-14
/
+30
2011-01-30
Trivial code format fixes in monstermanager.cpp.
Yohann Ferreira
1
-28
/
+45
2011-01-30
Added the missing Magical dodge monster property.
Yohann Ferreira
1
-0
/
+2
2011-01-30
Made the monsters' attributes compute fine again.
Yohann Ferreira
3
-10
/
+59
2011-01-22
Made the being direction be updated only at the end of the movement.
Yohann Ferreira
1
-3
/
+3
2011-01-11
Made the servers report their protocol version.
Yohann Ferreira
2
-2
/
+5
2011-01-10
Removing default argument values from Map definition
Stefan Dombrowski
1
-2
/
+1
2011-01-09
Fix being direction discrepancies by syncing the BeingDirection.
Yohann Ferreira
5
-15
/
+112
2011-01-09
Removed the superfluous point struct.
Yohann Ferreira
9
-24
/
+13
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