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AgeCommit message (Expand)AuthorFilesLines
2009-09-16Allow for basic scripted monstersChuck Miller2-0/+45
2009-08-20Removed remnants of attack zones. Monsters AI now works properly again.Philipp Sehmisch7-64/+12
2009-08-19Performance improvement of range calculation (suggested by Octalot)Philipp Sehmisch1-4/+4
2009-08-19Removed attack shape from items. Added distance check on attacks (values stil...Philipp Sehmisch8-64/+26
2009-08-01Simplifies Movement to not send path destinations, but rather just the curren...Chuck Miller3-39/+5
2009-07-20Have the game server reconnect with the account-server if account-server is r...Chuck Miller7-18/+95
2009-07-18Change status effects to prevent duplicationJared Adams2-12/+49
2009-07-17Adds scripted status effectsChuck Miller7-0/+350
2009-07-16Set a map for the mScript when a item is usedChuck Miller1-0/+1
2009-07-14Remove a used lineChuck Miller1-1/+0
2009-07-10Prevent Actors from getting ID 0Jared Adams1-0/+1
2009-07-09Fixed bug causing unnecessary special updating when attributes change.Philipp Sehmisch1-2/+2
2009-07-08Merge branch 'master' of git@gitorious.org:tmwserv/mainlinePhilipp Sehmisch1-4/+1
2009-07-08Sending spell recharge status to the clientsPhilipp Sehmisch2-8/+57
2009-07-08changed handleAnnounce to send the full message not only the first wordMaximilian Philipps1-4/+1
2009-07-06GPMSG_PLAYER_ATTRIBUTE_CHANGE should now be using a Word over a ByteChuck Miller1-1/+1
2009-07-06Some final skill fixes, they seem to work fine nowChuck Miller2-5/+5
2009-07-06More Skill fixes, this time for getModifiedAttributeChuck Miller2-2/+21
2009-07-04Fix where some basic attrs are treated like skillsChuck Miller1-1/+1
2009-07-03Helps fix one issue with skill levelsChuck Miller2-1/+11
2009-07-03Makes Skills non hard codedChuck Miller7-73/+59
2009-07-01Remove a stray comment.Roderic Morris1-2/+0
2009-07-01Remove complex path finding for players. Add a simple path finding algorithm ...Roderic Morris6-5/+88
2009-06-30Send a word over a byte for skill expChuck Miller1-1/+1
2009-05-29Fixes crashes that sometimes happens when allocate and deallocating from map ...Chuck Miller1-29/+29
2009-05-26Fix target bugs.David Athay1-2/+2
2009-05-24Stopped tmwserv from writing to its configuration fileBjørn Lindeijer1-21/+29
2009-05-24Fixed a few code style issuesBjørn Lindeijer4-19/+21
2009-05-24Fixed name of method (recepted -> received)Bjørn Lindeijer3-6/+6
2009-05-20Fix crash caused by non-removal of target.David Athay1-12/+17
2009-05-19Added time between attacks. Added target for monster.David Athay4-11/+15
2009-05-18Added target combatDavid Athay5-134/+41
2009-05-05tmwserv - Warp fixBlue1-1/+1
2009-05-01tmwserv NPC String inputBlue3-4/+29
2009-05-01Mysql backend, lua and NPC handlerBlue2-0/+14
2009-04-26Standardize on the position of the const keywordBjørn Lindeijer35-185/+189
2009-04-26Merged MovingObject into the Being classBjørn Lindeijer24-628/+571
2009-04-23OBJECT_ACTOR no longer treated as item in debug info.David Athay1-2/+2
2009-04-22Fixed non combat beings taking damage. Added some debugging info on inserting...David Athay1-0/+58
2009-04-22Merge branch 'master' of git@gitorious.org:tmwserv/mainlineDavid Athay4-33/+104
2009-04-21Trade System Patch (server side)blue1124-33/+104
2009-03-30Merge branch 'master' of git@gitorious.org:tmwserv/mainlineDavid Athay6-8/+70
2009-03-30Added debuggingDavid Athay1-0/+7
2009-03-27Fixed compile warningBjørn Lindeijer1-5/+5
2009-03-24Added config option to set default PvP modePhilipp Sehmisch1-0/+3
2009-03-19Implemented the possibility to have maps with or without PvP combat.Philipp Sehmisch6-4/+63
2009-03-06Added transactional history to game server.David Athay4-4/+128
2009-03-05Implemented basic special recharge on the server.Philipp Sehmisch2-9/+87
2009-02-24Forgot two config key renames and a little style fixPhilipp Sehmisch1-2/+2
2009-02-24Made a lot of hard-coded values configuration optionsPhilipp Sehmisch3-17/+23