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AgeCommit message (Expand)AuthorFilesLines
2013-04-14Removed NPC and character parameters from NPC functionsThorbjørn Lindeijer1-0/+2
2013-04-14Use a full user data for Entity referencesThorbjørn Lindeijer2-6/+17
2013-04-13Don't try to kill the connection of a deleted characterThorbjørn Lindeijer1-1/+1
2013-04-12Fixed uninitialised variable warning in valgrindErik Schilling1-0/+1
2013-04-12Removed static member definitions that are no longer neededThorbjørn Lindeijer6-11/+1
2013-04-12Removed CharacterData member from CharacterComponentThorbjørn Lindeijer3-9/+3
2013-04-12Moved Actor into an ComponentErik Schilling32-369/+383
2013-04-11Converted Being into a ComponentErik Schilling39-683/+841
2013-04-11Converted the Character class into a componentErik Schilling32-644/+1032
2013-04-10Fixed @kill killing yourselfErik Schilling1-1/+1
2013-04-07Fixed undefined #defines in mingw and c++0xErik Schilling1-0/+3
2013-04-03Moved the Monster class to a ComponentErik Schilling11-102/+135
2013-04-02Fixed multiple warnings and errors that blocked c++0xErik Schilling14-50/+69
2013-04-02Removed old commandhandler approachErik Schilling1-439/+0
2013-04-02Moved fighting code into a componentErik Schilling20-372/+640
2013-03-25Moved documentation out of class definitionThorbjørn Lindeijer2-68/+97
2013-03-25Changed NPC to an NpcComponent added to a BeingThorbjørn Lindeijer11-138/+135
2013-03-25Changed Effect to a component of ActorThorbjørn Lindeijer8-52/+60
2013-03-25Changed Item to a component of ActorThorbjørn Lindeijer13-74/+124
2013-03-25Changed SpawnArea and TriggerArea to components of EntityThorbjørn Lindeijer10-53/+185
2013-02-24Removed mentioning of retired structThorbjørn Lindeijer1-2/+0
2013-02-24Fixed default value of the servernameErik Schilling1-1/+1
2013-02-24Added possibility to reserve mapsErik Schilling2-18/+5
2013-02-21Removed loading of script files using the statusmanagerErik Schilling1-17/+1
2013-02-21Introduced Script::ContextErik Schilling9-42/+25
2013-02-17Monsters no longer load their script filesErik Schilling3-40/+0
2013-02-04Moved attribute (re)calculation to the scriptsErik Schilling6-176/+70
2013-02-04Random cleanup of attribute codeErik Schilling3-19/+28
2013-02-03Modifications to allow crosscompiling with mingwErik Schilling1-0/+1
2013-02-01Silenced to Wreorder warnings.Yohann Ferreira2-3/+3
2013-02-01Added emote support.Yohann Ferreira9-2/+192
2013-01-29Silenced some eclipse warningsErik Schilling7-3/+19
2013-01-15Fixed setting current map for npc update functionErik Schilling1-0/+2
2013-01-10Small simplification in Monster::diedThorbjørn Lindeijer1-4/+4
2013-01-10Used a typedef to make callback syntax more readableThorbjørn Lindeijer1-11/+8
2013-01-10Small documentation updates for Point and RectangleThorbjørn Lindeijer1-1/+1
2013-01-10Made sure in-inventory trigger is called at pickupErik Schilling1-1/+9
2013-01-09Replaced EventListener with signals based on libsigc++Thorbjørn Lindeijer13-313/+134
2013-01-09Replaced 'unsigned int' with 'unsigned'Thorbjørn Lindeijer24-160/+160
2013-01-08Fixed syntax error (added missing '{')Thorbjørn Lindeijer1-0/+1
2013-01-08Added Vulnerabilities for monstersErik Schilling3-1/+28
2013-01-08Work on (Auto)Attack system.Erik Schilling15-465/+577
2013-01-08Rename AutoAttack to AttackErik Schilling8-47/+47
2012-10-11Moved order of sending genderErik Schilling1-3/+1
2012-09-22Extended warnings for parsing warpsErik Schilling1-1/+1
2012-09-22Fixed marking map as activatedErik Schilling2-19/+40
2012-09-02Allow map objects as warp targetsErik Schilling3-14/+57
2012-09-02Dropped .gz suffix for mapsErik Schilling1-2/+0
2012-08-10Fixed issues with removing attribute modifiersThorbjørn Lindeijer1-4/+5
2012-08-06Allow monster name in <drop> tagErik Schilling1-3/+17