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A flexible 2D MMORPG server
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Age
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Author
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2013-04-14
Removed NPC and character parameters from NPC functions
Thorbjørn Lindeijer
1
-0
/
+2
2013-04-14
Use a full user data for Entity references
Thorbjørn Lindeijer
2
-6
/
+17
2013-04-13
Don't try to kill the connection of a deleted character
Thorbjørn Lindeijer
1
-1
/
+1
2013-04-12
Fixed uninitialised variable warning in valgrind
Erik Schilling
1
-0
/
+1
2013-04-12
Removed static member definitions that are no longer needed
Thorbjørn Lindeijer
6
-11
/
+1
2013-04-12
Removed CharacterData member from CharacterComponent
Thorbjørn Lindeijer
3
-9
/
+3
2013-04-12
Moved Actor into an Component
Erik Schilling
32
-369
/
+383
2013-04-11
Converted Being into a Component
Erik Schilling
39
-683
/
+841
2013-04-11
Converted the Character class into a component
Erik Schilling
32
-644
/
+1032
2013-04-10
Fixed @kill killing yourself
Erik Schilling
1
-1
/
+1
2013-04-07
Fixed undefined #defines in mingw and c++0x
Erik Schilling
1
-0
/
+3
2013-04-03
Moved the Monster class to a Component
Erik Schilling
11
-102
/
+135
2013-04-02
Fixed multiple warnings and errors that blocked c++0x
Erik Schilling
14
-50
/
+69
2013-04-02
Removed old commandhandler approach
Erik Schilling
1
-439
/
+0
2013-04-02
Moved fighting code into a component
Erik Schilling
20
-372
/
+640
2013-03-25
Moved documentation out of class definition
Thorbjørn Lindeijer
2
-68
/
+97
2013-03-25
Changed NPC to an NpcComponent added to a Being
Thorbjørn Lindeijer
11
-138
/
+135
2013-03-25
Changed Effect to a component of Actor
Thorbjørn Lindeijer
8
-52
/
+60
2013-03-25
Changed Item to a component of Actor
Thorbjørn Lindeijer
13
-74
/
+124
2013-03-25
Changed SpawnArea and TriggerArea to components of Entity
Thorbjørn Lindeijer
10
-53
/
+185
2013-02-24
Removed mentioning of retired struct
Thorbjørn Lindeijer
1
-2
/
+0
2013-02-24
Fixed default value of the servername
Erik Schilling
1
-1
/
+1
2013-02-24
Added possibility to reserve maps
Erik Schilling
2
-18
/
+5
2013-02-21
Removed loading of script files using the statusmanager
Erik Schilling
1
-17
/
+1
2013-02-21
Introduced Script::Context
Erik Schilling
9
-42
/
+25
2013-02-17
Monsters no longer load their script files
Erik Schilling
3
-40
/
+0
2013-02-04
Moved attribute (re)calculation to the scripts
Erik Schilling
6
-176
/
+70
2013-02-04
Random cleanup of attribute code
Erik Schilling
3
-19
/
+28
2013-02-03
Modifications to allow crosscompiling with mingw
Erik Schilling
1
-0
/
+1
2013-02-01
Silenced to Wreorder warnings.
Yohann Ferreira
2
-3
/
+3
2013-02-01
Added emote support.
Yohann Ferreira
9
-2
/
+192
2013-01-29
Silenced some eclipse warnings
Erik Schilling
7
-3
/
+19
2013-01-15
Fixed setting current map for npc update function
Erik Schilling
1
-0
/
+2
2013-01-10
Small simplification in Monster::died
Thorbjørn Lindeijer
1
-4
/
+4
2013-01-10
Used a typedef to make callback syntax more readable
Thorbjørn Lindeijer
1
-11
/
+8
2013-01-10
Small documentation updates for Point and Rectangle
Thorbjørn Lindeijer
1
-1
/
+1
2013-01-10
Made sure in-inventory trigger is called at pickup
Erik Schilling
1
-1
/
+9
2013-01-09
Replaced EventListener with signals based on libsigc++
Thorbjørn Lindeijer
13
-313
/
+134
2013-01-09
Replaced 'unsigned int' with 'unsigned'
Thorbjørn Lindeijer
24
-160
/
+160
2013-01-08
Fixed syntax error (added missing '{')
Thorbjørn Lindeijer
1
-0
/
+1
2013-01-08
Added Vulnerabilities for monsters
Erik Schilling
3
-1
/
+28
2013-01-08
Work on (Auto)Attack system.
Erik Schilling
15
-465
/
+577
2013-01-08
Rename AutoAttack to Attack
Erik Schilling
8
-47
/
+47
2012-10-11
Moved order of sending gender
Erik Schilling
1
-3
/
+1
2012-09-22
Extended warnings for parsing warps
Erik Schilling
1
-1
/
+1
2012-09-22
Fixed marking map as activated
Erik Schilling
2
-19
/
+40
2012-09-02
Allow map objects as warp targets
Erik Schilling
3
-14
/
+57
2012-09-02
Dropped .gz suffix for maps
Erik Schilling
1
-2
/
+0
2012-08-10
Fixed issues with removing attribute modifiers
Thorbjørn Lindeijer
1
-4
/
+5
2012-08-06
Allow monster name in <drop> tag
Erik Schilling
1
-3
/
+17
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