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mana/manaserv
lpc2012
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A flexible 2D MMORPG server
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src
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game-server
/
trigger.cpp
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2011-08-26
Added a bit more precision on the conditions used in the TriggerArea::update(...
Yohann Ferreira
1
-2
/
+3
2011-08-26
Fixed the trigger area declared within map files.
Yohann Ferreira
1
-1
/
+5
2010-11-14
Renamed .hpp files into .h for consistency.
Yohann Ferreira
1
-5
/
+5
2010-02-07
Update Copyright date for Manaserv.
Bertram
1
-1
/
+1
2010-01-08
Added tracing of kill count for each monster per character
Philipp Sehmisch
1
-0
/
+3
2009-12-06
Fixed name of the project in copyright headers
Thorbjørn Lindeijer
1
-7
/
+6
2009-04-26
Merged MovingObject into the Being class
Bjørn Lindeijer
1
-8
/
+9
2008-11-16
Got rid of CVS/Subversion $Id$ markers
Bjørn Lindeijer
1
-2
/
+0
2008-05-07
Implemented script bindings for making beings talk and sending private chat m...
Philipp Sehmisch
1
-2
/
+9
2008-05-06
Implemented script trigger areas which call a script function when an object ...
Philipp Sehmisch
1
-0
/
+13
2007-09-23
Changed delayed events to an explicit interface.
Guillaume Melquiond
1
-3
/
+2
2007-07-07
Singleton managers do not need stateful classes. Changed them to namespace in...
Guillaume Melquiond
1
-1
/
+1
2007-07-07
Simplified code by using map pointers only, instead of using both map IDs and...
Guillaume Melquiond
1
-10
/
+2
2007-03-30
Separated the Thing and MovingObject classes from the Object module.
Bjørn Lindeijer
1
-1
/
+3
2007-03-14
Modified the game-server to use AbstractCharacterData, some renaming
Rogier Polak
1
-1
/
+1
2007-01-03
Split persistent player data from game server data. Enabled inventory code back.
Guillaume Melquiond
1
-1
/
+1
2007-01-02
Removed obsolete files. Added a generic trigger system.
Guillaume Melquiond
1
-0
/
+55