Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2007-09-23 | Changed delayed events to an explicit interface. | Guillaume Melquiond | 1 | -3/+2 |
2007-07-07 | Singleton managers do not need stateful classes. Changed them to namespace in... | Guillaume Melquiond | 1 | -1/+1 |
2007-07-07 | Simplified code by using map pointers only, instead of using both map IDs and... | Guillaume Melquiond | 1 | -10/+2 |
2007-03-30 | Separated the Thing and MovingObject classes from the Object module. | Bjørn Lindeijer | 1 | -1/+3 |
2007-03-14 | Modified the game-server to use AbstractCharacterData, some renaming | Rogier Polak | 1 | -1/+1 |
2007-01-03 | Split persistent player data from game server data. Enabled inventory code back. | Guillaume Melquiond | 1 | -1/+1 |
2007-01-02 | Removed obsolete files. Added a generic trigger system. | Guillaume Melquiond | 1 | -0/+55 |