Age | Commit message (Collapse) | Author | Files | Lines |
|
which showed moving monsters as standing in this situation.
|
|
visualize the different attacks monsters are using.
|
|
messages (has already been implemented on the client-side but the server-sided part has been forgotten somehow).
|
|
|
|
|
|
and character removal.
|
|
of TMWserv.
|
|
|
|
|
|
between slots of inventory. Fixed position of the cleaning bit for looks, so that it actually fits into network data.
|
|
|
|
|
|
|
|
|
|
change.
|
|
|
|
|
|
interfaces.
|
|
and map pointers.
|
|
|
|
spawn areas.
|
|
|
|
|
|
serialize and deserialize functions on both the accountserver and the gameserver.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
interface of MapComposite iterators.
|
|
chat + database) and multiple tmwserv-game programs (selected with
respect to the maps). Cleaned the repository by moving server-specific
source files into dedicated directories.
|