Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-04-26 | Merged MovingObject into the Being class | Bjørn Lindeijer | 1 | -97/+0 | |
Also renamed Object to Actor, to make it sound a little less generic. Cleans up a bit the rather big hierarchy of different object types we have. | |||||
2008-11-16 | Got rid of CVS/Subversion $Id$ markers | Bjørn Lindeijer | 1 | -2/+0 | |
2008-11-04 | Added updating party member health. | David Athay | 1 | -1/+2 | |
2008-10-15 | Added communicating change of direction to clients. | David Athay | 1 | -1/+2 | |
2008-03-15 | Implemented script binding for controllig movement of beings and fixed a ↵ | Philipp Sehmisch | 1 | -1/+2 | |
crash caused by the new blocking system (thanks to peavey for reporting). | |||||
2008-03-13 | Implemented dynamic and selective pathblocking. Monsters are blocked by ↵ | Philipp Sehmisch | 1 | -1/+1 | |
player characters and other monsters, player characters only by monsters. | |||||
2007-08-18 | First part of a patch for completing the RPG system (character attributes) ↵ | Guillaume Melquiond | 1 | -2/+1 | |
of TMWserv. | |||||
2007-07-12 | Added support for visible equipment. | Guillaume Melquiond | 1 | -1/+2 | |
2007-03-30 | Separated the Thing and MovingObject classes from the Object module. | Bjørn Lindeijer | 1 | -188/+10 | |
2007-03-14 | Modified the game-server to use AbstractCharacterData, some renaming | Rogier Polak | 1 | -3/+3 | |
2007-03-02 | Implemented being death, removal of dead mobs and sitting. | Philipp Sehmisch | 1 | -6/+8 | |
2007-02-25 | Improved hit detection by adding a function to compute collisions between ↵ | Philipp Sehmisch | 1 | -2/+14 | |
circles and circle sectors. | |||||
2007-02-01 | Added caching of paths (patch by Rogier Polak). | Bjørn Lindeijer | 1 | -1/+3 | |
2007-01-03 | Split persistent player data from game server data. Enabled inventory code back. | Guillaume Melquiond | 1 | -0/+258 | |