Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-04-26 | Merged MovingObject into the Being class | Bjørn Lindeijer | 1 | -149/+0 | |
Also renamed Object to Actor, to make it sound a little less generic. Cleans up a bit the rather big hierarchy of different object types we have. | |||||
2008-11-16 | Got rid of CVS/Subversion $Id$ markers | Bjørn Lindeijer | 1 | -2/+0 | |
2008-07-24 | Added error message when NPC is too far away. | David Athay | 1 | -0/+2 | |
2008-03-15 | Implemented script binding for controllig movement of beings and fixed a ↵ | Philipp Sehmisch | 1 | -2/+13 | |
crash caused by the new blocking system (thanks to peavey for reporting). | |||||
2008-03-13 | Implemented dynamic and selective pathblocking. Monsters are blocked by ↵ | Philipp Sehmisch | 1 | -2/+31 | |
player characters and other monsters, player characters only by monsters. | |||||
2007-07-07 | Fixed teleportation hack caused by caching of pathfinder results. | Guillaume Melquiond | 1 | -0/+7 | |
2007-07-07 | Simplified code by using map pointers only, instead of using both map IDs ↵ | Guillaume Melquiond | 1 | -2/+2 | |
and map pointers. | |||||
2007-03-30 | Separated the Thing and MovingObject classes from the Object module. | Bjørn Lindeijer | 1 | -0/+102 | |