summaryrefslogtreecommitdiff
path: root/src/game-server/movingobject.cpp
AgeCommit message (Collapse)AuthorFilesLines
2009-04-26Merged MovingObject into the Being classBjørn Lindeijer1-149/+0
Also renamed Object to Actor, to make it sound a little less generic. Cleans up a bit the rather big hierarchy of different object types we have.
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-07-24Added error message when NPC is too far away.David Athay1-0/+2
2008-03-15Implemented script binding for controllig movement of beings and fixed a ↵Philipp Sehmisch1-2/+13
crash caused by the new blocking system (thanks to peavey for reporting).
2008-03-13Implemented dynamic and selective pathblocking. Monsters are blocked by ↵Philipp Sehmisch1-2/+31
player characters and other monsters, player characters only by monsters.
2007-07-07Fixed teleportation hack caused by caching of pathfinder results.Guillaume Melquiond1-0/+7
2007-07-07Simplified code by using map pointers only, instead of using both map IDs ↵Guillaume Melquiond1-2/+2
and map pointers.
2007-03-30Separated the Thing and MovingObject classes from the Object module.Bjørn Lindeijer1-0/+102