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Also updated the headers to refer to the GPL by URL instead of
suggesting to contact the FSF by snail mail, as per the latest
GPL usage instructions.
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sources after a certain skill level.
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per second.
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defines.h, and removing some overheading along the way.
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in monsters.xml
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Same as for the client.
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implemented single target attacks useful for projectile weapons like bows.
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library into the item and monstermanager modules and reimplemented them using std::maps.
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instead of tiles per second.
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