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path: root/src/game-server/mapmanager.cpp
AgeCommit message (Expand)AuthorFilesLines
2007-09-22Cleaned both configuration and resource managers.Guillaume Melquiond1-6/+5
2007-08-27Removed extensions from map names.Guillaume Melquiond1-2/+7
2007-07-17Implemented loading of warp and spawn areas from map files.Eugenio Favalli1-9/+4
2007-07-07Singleton managers do not need stateful classes. Changed them to namespace in...Guillaume Melquiond1-2/+13
2007-07-07Simplified code by using map pointers only, instead of using both map IDs and...Guillaume Melquiond1-38/+24
2007-06-26Merged guilds-and-parties branch to trunkDavid Athay1-0/+5
2007-02-01Added graceful server shutdown, chose some more sane variables names for SQLBjørn Lindeijer1-3/+5
2007-01-05Simplified handling of verbosity levels. Optimized code by generating only ne...Guillaume Melquiond1-7/+7
2007-01-03Split persistent player data from game server data. Enabled inventory code back.Guillaume Melquiond1-1/+1
2007-01-02Simplified MapReader interface and code. Fixed some memory leaks.Guillaume Melquiond1-1/+1
2007-01-02Removed obsolete files. Added a generic trigger system.Guillaume Melquiond1-1/+1
2006-12-30Controlled map activation from the account server, so that clients are not ke...Guillaume Melquiond1-5/+20
2006-12-30Added on-the-fly map loading.Guillaume Melquiond1-15/+18
2006-12-29Physically split the server into one tmwserv-acount program (account +Guillaume Melquiond1-0/+112