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mana/manaserv
lpc2012
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A flexible 2D MMORPG server
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root
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src
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game-server
/
mapmanager.cpp
Age
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Author
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2007-09-22
Cleaned both configuration and resource managers.
Guillaume Melquiond
1
-6
/
+5
2007-08-27
Removed extensions from map names.
Guillaume Melquiond
1
-2
/
+7
2007-07-17
Implemented loading of warp and spawn areas from map files.
Eugenio Favalli
1
-9
/
+4
2007-07-07
Singleton managers do not need stateful classes. Changed them to namespace in...
Guillaume Melquiond
1
-2
/
+13
2007-07-07
Simplified code by using map pointers only, instead of using both map IDs and...
Guillaume Melquiond
1
-38
/
+24
2007-06-26
Merged guilds-and-parties branch to trunk
David Athay
1
-0
/
+5
2007-02-01
Added graceful server shutdown, chose some more sane variables names for SQL
Bjørn Lindeijer
1
-3
/
+5
2007-01-05
Simplified handling of verbosity levels. Optimized code by generating only ne...
Guillaume Melquiond
1
-7
/
+7
2007-01-03
Split persistent player data from game server data. Enabled inventory code back.
Guillaume Melquiond
1
-1
/
+1
2007-01-02
Simplified MapReader interface and code. Fixed some memory leaks.
Guillaume Melquiond
1
-1
/
+1
2007-01-02
Removed obsolete files. Added a generic trigger system.
Guillaume Melquiond
1
-1
/
+1
2006-12-30
Controlled map activation from the account server, so that clients are not ke...
Guillaume Melquiond
1
-5
/
+20
2006-12-30
Added on-the-fly map loading.
Guillaume Melquiond
1
-15
/
+18
2006-12-29
Physically split the server into one tmwserv-acount program (account +
Guillaume Melquiond
1
-0
/
+112