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path: root/src/game-server/itemmanager.cpp
AgeCommit message (Expand)AuthorFilesLines
2013-01-08Work on (Auto)Attack system.Erik Schilling1-58/+60
2013-01-08Rename AutoAttack to AttackErik Schilling1-1/+1
2012-03-03Use callbacks for items, monsters and status effectsThorbjørn Lindeijer1-38/+13
2012-03-02Merged all the different Lua states into oneThorbjørn Lindeijer1-14/+5
2011-11-01Merge github.com:mana/manaservYohann Ferreira1-1/+4
2011-10-23Added function to determine the script engine by the file name extensionjurkan1-1/+4
2011-10-22.find() -> .value due to recent API changes.Yohann Ferreira1-1/+1
2011-10-22Merge branch 'master' of github.com:mana/manaservYohann Ferreira1-1/+1
2011-10-20Return a const & from NameMap to avoid potential deep copiesThorbjørn Lindeijer1-1/+1
2011-09-28Merge github.com:mana/manaservYohann Ferreira1-3/+4
2011-09-28Clarified the role of initialize() and reload() functions in the monsterYohann Ferreira1-3/+4
2011-08-30As requested, changed the trigger 'existence' to 'in-inventory'.Yohann Ferreira1-2/+2
2011-08-19Changed the sprite layer protocol to supportYohann Ferreira1-7/+9
2011-08-19Used the client base to make a final bugfix on the server code.Yohann Ferreira1-6/+15
2011-08-10Changed ItemEquipInfo to only be a pair of unsigned.Yohann Ferreira1-6/+4
2011-08-10Fixed getting slot id per name.Yohann Ferreira1-5/+19
2011-07-27Reworked the way equip slot info are loaded in a more logical way.Yohann Ferreira1-56/+49
2011-04-19Implemented scriptable effects on item use and dispell.Yohann Ferreira1-7/+40
2011-03-24Rely more on the functionality in XML::DocumentThorbjørn Lindeijer1-21/+7
2011-03-24Use a map to quickly find items and monsters by their nameThorbjørn Lindeijer1-28/+24
2011-03-20Renamed some members to adhere to naming standardThorbjørn Lindeijer1-22/+22
2011-03-20Introduced separate functions for item database loadingThorbjørn Lindeijer1-288/+313
2011-03-20Introduced ModifierLocation structThorbjørn Lindeijer1-3/+3
2011-03-20Moved defines.h and manaserv_protocol.h into 'common'Thorbjørn Lindeijer1-1/+1
2011-03-20General cleanups and code style fixesThorbjørn Lindeijer1-2/+2
2011-03-17Micro-optimizations related to std::stringThorbjørn Lindeijer1-10/+14
2011-03-16Allowed item names instead of IDs in @commandsPhilipp Sehmisch1-0/+18
2010-11-14Renamed .hpp files into .h for consistency.Yohann Ferreira1-7/+7
2010-10-22Made the servers check for positive id in xml db loading.Yohann Ferreira1-3/+3
2010-07-10Add in stubs for scripted item effectsFreeyorp1-0/+22
2010-07-10New attribute system and major changes to many low-level areas.Freeyorp1-123/+251
2010-05-30Use XML::Document to automate memory cleanupThorbjørn Lindeijer1-39/+25
2010-05-29Only skip the UTF-8 BOM for Lua scriptsThorbjørn Lindeijer1-2/+1
2010-05-28Added some more log infos, and made small cleanups.Yohann Ferreira1-3/+5
2010-05-16Changed and split up the default location for loading dataThorbjørn Lindeijer1-4/+3
2010-04-25Added a Byte Order Mask (BOM) filter to the ResourceManager.Bertram1-1/+2
2010-02-07Update Copyright date for Manaserv.Bertram1-1/+1
2009-12-28Added support for skill names as weapon types in items.xml (still hardcoded)Philipp Sehmisch1-2/+6
2009-12-06Fixed name of the project in copyright headersThorbjørn Lindeijer1-7/+6
2009-12-06A host of code style changesThorbjørn Lindeijer1-1/+1
2009-08-19Removed attack shape from items. Added distance check on attacks (values stil...Philipp Sehmisch1-41/+2
2009-07-03Makes Skills non hard codedChuck Miller1-5/+3
2009-04-26Standardize on the position of the const keywordBjørn Lindeijer1-1/+1
2009-01-17Filenames of item use scripts are now taken from the items.xmlPhilipp Sehmisch1-13/+16
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-11-14Added check for database version on startup of Accountserver.Andreas Habel1-9/+1
2008-11-05Added version information to item database. Gameserver reports its local vers...Andreas Habel1-1/+26
2008-10-23Fixed compiler warnings, including a forgotten initialization of an item'sBjørn Lindeijer1-4/+4
2008-10-22added on use scripts (by Kage_Jittai)Roderic Morris1-1/+16
2008-09-27Implemented getting the attack zone of weapons from the item database and imp...Philipp Sehmisch1-0/+41