Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2007-03-15 | Set the default map position of new characters to a value that makes more ↵ | Philipp Sehmisch | 1 | -2/+1 | |
sense. Implemented new basic attribute system on account server. Removed attribute modifiers, unified basic and derived attributes, storing attributes in a vector, renamed some attribute identifiers, removed identifiers for derived attributes that aren't needed yet. | |||||
2007-03-14 | Modified the game-server to use AbstractCharacterData, some renaming | Rogier Polak | 1 | -25/+29 | |
2007-03-11 | Implemented stat handling infrastructure and basic damage calculation. | Philipp Sehmisch | 1 | -5/+1 | |
2007-03-05 | Added an abstrart base class for characterdata, in order to use the same ↵ | Rogier Polak | 1 | -1/+15 | |
serialize and deserialize functions on both the accountserver and the gameserver. | |||||
2007-01-05 | Implemented item dropping. | Guillaume Melquiond | 1 | -2/+6 | |
2007-01-03 | Added a Xmas cake: the server now supports items on floor. | Guillaume Melquiond | 1 | -2/+11 | |
2007-01-03 | Starting to work on adding items to the map. Nothing concrete for now, just ↵ | Guillaume Melquiond | 1 | -0/+232 | |
a few simplifications. Fixed file end-of-lines along the way. |