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path: root/src/game-server/gamehandler.cpp
AgeCommit message (Expand)AuthorFilesLines
2013-03-25Changed NPC to an NpcComponent added to a BeingThorbjørn Lindeijer1-5/+8
2013-03-25Changed Item to a component of ActorThorbjørn Lindeijer1-15/+16
2013-02-01Added emote support.Yohann Ferreira1-0/+12
2013-01-29Silenced some eclipse warningsErik Schilling1-0/+1
2013-01-09Replaced 'unsigned int' with 'unsigned'Thorbjørn Lindeijer1-1/+1
2012-08-04Prevent characters from using specials after deathErik Schilling1-0/+6
2012-08-03Fixed dead characters being able to use items.Erik Schilling1-0/+4
2012-08-02Correct further int lengthes.Stefan Beller1-2/+2
2012-07-31Gameserver raise attribute: correct integer size.Stefan Beller1-1/+1
2012-07-08Added bind for setting login callbackErik Schilling1-0/+2
2012-05-25Fixed handling of skillsErik Schilling1-5/+0
2012-04-04Enhanced special supportErik Schilling1-7/+41
2012-03-20Fixed finding characters by nameThorbjørn Lindeijer1-1/+1
2012-03-14Added get_character_by_name lua bindErik Schilling1-3/+4
2012-01-22Removed logging of chatErik Schilling1-3/+0
2012-01-10Made the game server execute the chr_respawn_accept script evenYohann Ferreira1-5/+1
2011-11-12Made the server warn the player when equip/unequip failed.Yohann Ferreira1-4/+15
2011-09-09Add persistent items support based on seeseekey's work.Yohann Ferreira1-3/+26
2011-09-01Prevented char from picking up items when inventory is full.Erik Schilling1-9/+14
2011-07-27Forgot to update the gamehandler.cpp file.Yohann Ferreira1-8/+8
2011-05-30Routing party invite through the map serverStefan Dombrowski1-0/+43
2011-04-02Split GameHandler::processMessage up into multiple functionsThorbjørn Lindeijer1-375/+453
2011-01-09Fix being direction discrepancies by syncing the BeingDirection.Yohann Ferreira1-1/+2
2011-01-03Got rid of the superfluous DEFAULT_TILE_HEIGHT/WIDTH.Yohann Ferreira1-2/+2
2010-12-29Moved parts needing to be in sync with the client in protocol.h.Yohann Ferreira1-9/+9
2010-11-14Renamed .hpp files into .h for consistency.Yohann Ferreira1-21/+21
2010-11-03Renamed write{Byte,Short,Long} to writeInt{8,16,32}Thorbjørn Lindeijer1-43/+43
2010-09-19Small fixes.Freeyorp1-6/+2
2010-08-30Added @mute chat command.Philipp Sehmisch1-3/+8
2010-08-29Merge branch 'testing'Freeyorp1-18/+13
2010-08-07Renamed modifiedAttribute to updateDerivedAttributesThorbjørn Lindeijer1-2/+2
2010-07-10New attribute system and major changes to many low-level areas.Freeyorp1-18/+13
2010-06-06Arbitrary cleanups and marked GameHandler::getClientByNameSlow constThorbjørn Lindeijer1-9/+10
2010-03-08Remove an unused function and two protocol messages.Bertram1-12/+0
2010-02-07Update Copyright date for Manaserv.Bertram1-1/+1
2009-12-06Fixed name of the project in copyright headersThorbjørn Lindeijer1-7/+6
2009-10-24Don't log the sitting/standing action change transaction. Mantis #950.Bertram1-6/+18
2009-07-20Have the game server reconnect with the account-server if account-server is r...Chuck Miller1-0/+12
2009-07-03Makes Skills non hard codedChuck Miller1-1/+6
2009-05-24Fixed a few code style issuesBjørn Lindeijer1-2/+2
2009-05-24Fixed name of method (recepted -> received)Bjørn Lindeijer1-2/+2
2009-05-19Added time between attacks. Added target for monster.David Athay1-2/+3
2009-05-18Added target combatDavid Athay1-2/+8
2009-05-01tmwserv NPC String inputBlue1-2/+2
2009-05-01Mysql backend, lua and NPC handlerBlue1-0/+10
2009-04-26Standardize on the position of the const keywordBjørn Lindeijer1-12/+9
2009-04-26Merged MovingObject into the Being classBjørn Lindeijer1-19/+21
2009-04-21Trade System Patch (server side)blue1121-4/+8
2009-03-06Added transactional history to game server.David Athay1-3/+72
2008-11-30Add sync Buffer according to mantis #550Andreas Habel1-0/+20