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path: root/src/game-server/effect.h
AgeCommit message (Collapse)AuthorFilesLines
2013-09-14Removed unused variableErik Schilling1-2/+0
2013-09-09Fixed Entity leak with effectsErik Schilling1-8/+3
2013-04-12Moved Actor into an ComponentErik Schilling1-2/+1
This was the final step to remove the hierachy with Entity on the top.
2013-04-11Converted Being into a ComponentErik Schilling1-5/+6
I did not really care too much about staying consistent with the use of static_casts to Actors since they are only temporary anyway until Actor is a component too.
2013-03-25Changed Effect to a component of ActorThorbjørn Lindeijer1-23/+18
Reviewed-by: Yohann Ferreira
2010-11-14Renamed .hpp files into .h for consistency.Yohann Ferreira1-0/+88
Also added an header to the autoattack.{h,cpp} files. Big but trivial fix.