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mana/manaserv
lpc2012
master
A flexible 2D MMORPG server
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path:
root
/
src
/
game-server
/
collisiondetection.cpp
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Author
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2012-06-22
Collisiondetection: Removing commented code.
Stefan Beller
1
-118
/
+0
2011-03-11
Avoid sqrt and double in circle-to-circle collision detection
Thorbjørn Lindeijer
1
-4
/
+6
2011-01-09
Removed the superfluous point struct.
Yohann Ferreira
1
-1
/
+1
2010-11-14
Renamed .hpp files into .h for consistency.
Yohann Ferreira
1
-1
/
+1
2010-02-07
Update Copyright date for Manaserv.
Bertram
1
-1
/
+1
2009-12-06
Fixed name of the project in copyright headers
Thorbjørn Lindeijer
1
-13
/
+13
2009-12-06
Moved rectangle intersection to the Rectangle class
Thorbjørn Lindeijer
1
-22
/
+6
2009-05-24
Fixed a few code style issues
Bjørn Lindeijer
1
-7
/
+7
2008-11-20
Added rectangular attack zones which are faster and simpler than cone-shaped ...
Philipp Sehmisch
1
-5
/
+20
2008-11-16
Got rid of CVS/Subversion $Id$ markers
Bjørn Lindeijer
1
-2
/
+0
2008-10-29
replace collision detection function (by Chuck Miller)
Roderic Morris
1
-6
/
+94
2008-05-22
(no commit message)
Philipp Sehmisch
1
-0
/
+9
2007-03-03
Enable the Id keyword.
Bjørn Lindeijer
1
-1
/
+1
2007-03-03
Set native eol-style on recently added files.
Bjørn Lindeijer
1
-195
/
+195
2007-03-03
Use M_PI_2 instead of acos(0.0f) and FLT_MAX instead of 1.0E40f (which exceeded
Bjørn Lindeijer
1
-54
/
+46
2007-03-03
Implemented an alternate collision-detection function, added namespace utils:...
Rogier Polak
1
-6
/
+132
2007-02-25
Some speed optimizations at the collision detection suggested by Avaniel.
Philipp Sehmisch
1
-6
/
+8
2007-02-25
Improved hit detection by adding a function to compute collisions between cir...
Philipp Sehmisch
1
-0
/
+75