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path: root/src/game-server/collisiondetection.cpp
AgeCommit message (Expand)AuthorFilesLines
2012-06-22Collisiondetection: Removing commented code.Stefan Beller1-118/+0
2011-03-11Avoid sqrt and double in circle-to-circle collision detectionThorbjørn Lindeijer1-4/+6
2011-01-09Removed the superfluous point struct.Yohann Ferreira1-1/+1
2010-11-14Renamed .hpp files into .h for consistency.Yohann Ferreira1-1/+1
2010-02-07Update Copyright date for Manaserv.Bertram1-1/+1
2009-12-06Fixed name of the project in copyright headersThorbjørn Lindeijer1-13/+13
2009-12-06Moved rectangle intersection to the Rectangle classThorbjørn Lindeijer1-22/+6
2009-05-24Fixed a few code style issuesBjørn Lindeijer1-7/+7
2008-11-20Added rectangular attack zones which are faster and simpler than cone-shaped ...Philipp Sehmisch1-5/+20
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-10-29replace collision detection function (by Chuck Miller)Roderic Morris1-6/+94
2008-05-22(no commit message)Philipp Sehmisch1-0/+9
2007-03-03Enable the Id keyword.Bjørn Lindeijer1-1/+1
2007-03-03Set native eol-style on recently added files.Bjørn Lindeijer1-195/+195
2007-03-03Use M_PI_2 instead of acos(0.0f) and FLT_MAX instead of 1.0E40f (which exceededBjørn Lindeijer1-54/+46
2007-03-03Implemented an alternate collision-detection function, added namespace utils:...Rogier Polak1-6/+132
2007-02-25Some speed optimizations at the collision detection suggested by Avaniel.Philipp Sehmisch1-6/+8
2007-02-25Improved hit detection by adding a function to compute collisions between cir...Philipp Sehmisch1-0/+75