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path: root/src/game-server/character.h
AgeCommit message (Expand)AuthorFilesLines
2013-03-25Changed SpawnArea and TriggerArea to components of EntityThorbjørn Lindeijer1-0/+1
2013-02-04Moved attribute (re)calculation to the scriptsErik Schilling1-5/+5
2013-01-09Replaced EventListener with signals based on libsigc++Thorbjørn Lindeijer1-0/+2
2013-01-09Replaced 'unsigned int' with 'unsigned'Thorbjørn Lindeijer1-6/+6
2013-01-08Work on (Auto)Attack system.Erik Schilling1-0/+6
2012-07-08Added bind for setting login callbackErik Schilling1-0/+6
2012-04-14Introduced a Timeout class for counting down without countingThorbjørn Lindeijer1-2/+4
2012-04-04Enhanced special supportErik Schilling1-14/+49
2012-03-26Some general cleanups and merged Being::perform() into update()Thorbjørn Lindeijer1-8/+5
2012-03-13Added script bind to set walkmask for beingsErik Schilling1-7/+0
2012-03-11Removed the create_npc wrapper and the last two NPC callbacksThorbjørn Lindeijer1-2/+23
2012-03-10Moved the managing of NPC script coroutines into C++Thorbjørn Lindeijer1-0/+9
2012-03-02Use callbacks for handling character death and respawnThorbjørn Lindeijer1-1/+11
2012-01-10Made the game server execute the chr_respawn_accept script evenYohann Ferreira1-0/+10
2012-01-02Made all beings capable of having a genderErik Schilling1-8/+0
2011-09-28Officially added the being gender to the protocol.Yohann Ferreira1-4/+3
2011-03-20Moved defines.h and manaserv_protocol.h into 'common'Thorbjørn Lindeijer1-2/+2
2011-03-11Moved freeing of map position to Actor destructorThorbjørn Lindeijer1-2/+0
2011-03-11Split path finding out of the Map classThorbjørn Lindeijer1-2/+2
2010-12-29protocol.h -> manaserv_protocol.h to avoid conflicts with mysql files.Yohann Ferreira1-1/+1
2010-11-14Renamed .hpp files into .h for consistency.Yohann Ferreira1-0/+467