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path: root/src/game-server/accountconnection.cpp
AgeCommit message (Expand)AuthorFilesLines
2007-07-23Commented out code unavailable from client side. Added support for NPCs.Guillaume Melquiond1-1/+6
2007-07-07Singleton managers do not need stateful classes. Changed them to namespace in...Guillaume Melquiond1-2/+2
2007-07-01Made character data persistent across logout/login.Guillaume Melquiond1-0/+1
2007-07-01Reverted inventory handling code to the last known working state. Simplified ...Guillaume Melquiond1-2/+3
2007-06-30Implemented basic monster AI and fixed a stability problem caused by the spaw...Philipp Sehmisch1-0/+1
2007-06-26Merged guilds-and-parties branch to trunkDavid Athay1-0/+162
2007-03-18Added a TokenCollector class for matching magic_tokens.Rogier Polak1-3/+2
2007-03-14Modified the game-server to use AbstractCharacterData, some renamingRogier Polak1-11/+4
2007-03-10Added a utility function for creating magic_tokensRogier Polak1-3/+4
2007-03-05Added an abstrart base class for characterdata, in order to use the same seri...Rogier Polak1-1/+1
2007-02-23Bugfixes related to switch_characterRogier Polak1-1/+1
2007-02-04Added support for switching character by reconnecting to the account server andBjørn Lindeijer1-0/+10
2007-01-05Simplified handling of verbosity levels. Optimized code by generating only ne...Guillaume Melquiond1-2/+2
2007-01-04Started serializing character possessions. Reduced their memory footprint.Guillaume Melquiond1-24/+5
2007-01-03Split persistent player data from game server data. Enabled inventory code back.Guillaume Melquiond1-5/+5
2006-12-30Almost a complete implementation for warping players between servers.Guillaume Melquiond1-0/+28
2006-12-30Controlled map activation from the account server, so that clients are not ke...Guillaume Melquiond1-0/+6
2006-12-30Removed reference-counted pointers from the game server.Guillaume Melquiond1-3/+3
2006-12-29Physically split the server into one tmwserv-acount program (account +Guillaume Melquiond1-0/+85