Age | Commit message (Collapse) | Author | Files | Lines |
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A C++ developer should be able to recognize a constructor and a
destructor by just looking at it, so let's stop writing down the
obvious. :)
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Trivial fix.
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This permits to avoid a memleak with the former vector form
and to use the 'place' variable when binding.
The badly prepared statements are also a bit better handled now.
With this patch, IMHO, the MySQL support is in shape.
Reviewed-by: Jaxad0127.
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Also added an header to the autoattack.{h,cpp} files.
Big but trivial fix.
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No need to fiddle around with "startTransaction" booleans now that the
helper class is a little more intelligent. When the database is already
performing a transaction, no new one will be started.
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Implementing the prepared statements in mysql backend
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Also updated the headers to refer to the GPL by URL instead of
suggesting to contact the FSF by snail mail, as per the latest
GPL usage instructions.
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Removed pointless void in method parameter lists, fixed methods and
variables that started with upper case, removed pointless 'const' for
stuff passed by value, made some getters const, etc.
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mysql backend
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and postgresql. The create table statements have been completely removed out from the c++ source into separate, provider specific sql files. Accountserver will no longer create a sqlite file if none present.
* Added database specific config parameters to configure each provider independent.
* Simplified the connect routine of DALStorage class since every dataprovider is now responsible to retrieve its own parameters.
* Extended abstract dataprovider to support transactions, functionally implemented for SQLite and mySQL.
* Added methods to retrieve last inserted auto-increment value and the number of modified rows by the last statement.
* Rewrite of DALStorage class to be a little more transactional.
* Fixed a bug when deleting a character. Old function left data in quests table and guilds table.
* Doxygen now also includes non-documented functions and provides a dictionary for all classes
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MovingObject and Player classes.
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data provider, added unit tests (require CPPUnit) and bug fixes.
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