Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2007-03-30 | repaired some svn errors | Philipp Sehmisch | 1 | -0/+0 | |
2007-03-30 | Renamed "Controlled" to "Monster" and moved it into the game-server directory. | Philipp Sehmisch | 1 | -89/+0 | |
2007-03-15 | Set the default map position of new characters to a value that makes more ↵ | Philipp Sehmisch | 1 | -1/+24 | |
sense. Implemented new basic attribute system on account server. Removed attribute modifiers, unified basic and derived attributes, storing attributes in a vector, renamed some attribute identifiers, removed identifiers for derived attributes that aren't needed yet. | |||||
2007-03-14 | Modified the game-server to use AbstractCharacterData, some renaming | Rogier Polak | 1 | -9/+0 | |
2007-03-11 | Implemented stat handling infrastructure and basic damage calculation. | Philipp Sehmisch | 1 | -0/+16 | |
2007-03-05 | Added an abstrart base class for characterdata, in order to use the same ↵ | Rogier Polak | 1 | -2/+2 | |
serialize and deserialize functions on both the accountserver and the gameserver. | |||||
2007-03-02 | Implemented being death, removal of dead mobs and sitting. | Philipp Sehmisch | 1 | -6/+19 | |
2007-01-05 | Simplified handling of verbosity levels. Optimized code by generating only ↵ | Guillaume Melquiond | 1 | -2/+2 | |
needed messages. | |||||
2006-12-29 | Physically split the server into one tmwserv-acount program (account + | Guillaume Melquiond | 1 | -35/+7 | |
chat + database) and multiple tmwserv-game programs (selected with respect to the maps). Cleaned the repository by moving server-specific source files into dedicated directories. | |||||
2006-09-02 | Simplified server algorithm for moving objects; it now matches the one in ↵ | Guillaume Melquiond | 1 | -5/+5 | |
the client. | |||||
2006-09-02 | Decorrelated moving object IDs from character database IDs. Switched to ↵ | Guillaume Melquiond | 1 | -1/+1 | |
short IDs instead. | |||||
2006-08-27 | Added a Controller class meant to implement behaviour loosely coupled to the | Bjørn Lindeijer | 1 | -0/+74 | |
actual being. Used it to control 10 testing maggots that are now randomly walking around. |