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2013-05-02Fixed a bunch of cppcheck warningsErik Schilling4-10/+11
2013-04-27Use nullptr instead of NULL everywhereErik Schilling6-11/+11
2013-04-11Renamed Character -> CharacterData in the accountserverErik Schilling5-23/+23
2013-04-02Fixed multiple warnings and errors that blocked c++0xErik Schilling1-1/+1
This allows the server to compile with c++0x (and enables it). This also includes some coding style / readabillity fixes.
2013-03-25Changed Item to a component of ActorThorbjørn Lindeijer1-1/+0
Items also have positions, so the ItemComponent only makes sense as part of an Actor. Later on it will probably be part of an entity that also has an ActorComponent. Since it was annoying to update all the places where items were created, I've introduced a function for this. The component types are now prefixed with "CT_" because I wanted to introduce an 'Item' namespace which would otherwise be conflicting. The component types enum isn't used much in the code so it can look a bit ugly. Reviewed-by: Yohann Ferreira
2013-01-09Replaced 'unsigned int' with 'unsigned'Thorbjørn Lindeijer6-15/+15
Same thing, but shorter.
2012-05-05Added debugging mode to the protocolThorbjørn Lindeijer1-5/+2
Allows inspection of message data. It is off by default since it consumes additional bandwidth, but it can be turned on using the net_debugMode option in manaserv.xml. Currently the option only affects outgoing data for each host individually. In particular, enabling this debug mode for the server does not automatically make the client annotate its messages. Reviewed-by: Erik Schilling
2012-04-19Fixed guild supportErik Schilling8-162/+210
List of things fixed: - fixed having multiple guild support everywhere - implemented kick code (untested due to missing kick possiblity in client) - fixed giving owner rights to next member when owner leaves guild - fixed potentional segmention fault when trying to access deleted guild after all members left - fixed saving right changes to database - made searching for guilds faster a bit (at least when having many guilds) TODO: + Fix conflict between guild and normal channels + Fix being able to leave guild channel without leaving guild itself + Add kick possiblity to client Reviewed-by: bjorn.
2012-02-27Fixed compilation again + some more code cleanupErik Schilling2-9/+10
I did some cleanup but i had a wrong path set inside qtcreator. So i recompiled old versions and it all worked fine. But when i recompiled from console i got a whole bunch of errors. Sorry for pushing broken commits. Reviewed-by: bjorn.
2012-02-26Renamed some iterators + fixed one TODO (stored guilds in a map)Erik Schilling2-46/+23
Reviewed-by: bjorn.
2012-01-22Removed logging of chatErik Schilling1-12/+0
Reviewed-by: Bertram
2012-01-21Made @announce fully functionalErik Schilling2-38/+22
- Added announcements having senders now. - Removed /announcement support. Reviewed-by: Bjorn.
2011-09-29Don't log private chat messages.Yohann Ferreira1-8/+0
This is against privacy rules of most servers anyway. Resolves: Mana-Mantis #392.
2011-06-19Making party invite functionalStefan Dombrowski6-186/+137
* An invite expires after 60 seconds. * For protection of the server memory each player can invite a maximum of 10 characters within the 60 second timeframe. Reviewed-by: Bjorn
2011-05-30Routing party invite through the map serverStefan Dombrowski3-32/+27
The player sends party invites to the game server. If the invitee is within the visual range of the inviter, the game server forwards the invite to the chat server. Reviewed-by: Bjorn, Jaxad0127
2011-05-16Starting to fix party inviteStefan Dombrowski2-7/+17
Reviewed-by: Bjorn
2011-04-02Some ChatHandler cleanupsThorbjørn Lindeijer4-121/+21
* Removed a lot of pointless documentation that was mainly repeating the function name and otherwise just filling up space. * Synced a few method names to the names of the messages that they were handling. * Removed an unimplemented method (sendPartyMemberInfo) Reviewed-by: Jared Adams
2011-03-31Fixing account server crash when leaving guildStefan Dombrowski1-1/+3
This resolves http://bugs.manasource.org/view.php?id=323
2011-03-20Moved defines.h and manaserv_protocol.h into 'common'Thorbjørn Lindeijer6-7/+8
Just seems a bit more organized to me.
2011-03-17Micro-optimizations related to std::stringThorbjørn Lindeijer4-13/+10
* Rely on the fact that a std::string is empty by default * Use std::string::empty() rather than comparing to "" * Construct with std::string() rather than from "" Reviewed-by: Bertram
2011-03-12Removed a bunch of silly documentationThorbjørn Lindeijer4-17/+0
A C++ developer should be able to recognize a constructor and a destructor by just looking at it, so let's stop writing down the obvious. :)
2011-01-03Added missing using namespace clauses. Cmake's fault, I guess. ;)Yohann Ferreira3-0/+6
Trivial.
2011-01-03Namespaced the manaserv protocol to ease the porting of the enums.Yohann Ferreira2-0/+3
Trivial.
2010-12-29protocol.h -> manaserv_protocol.h to avoid conflicts with mysql files.Yohann Ferreira5-5/+5
Resolves: Mana-Mantis #278.
2010-12-08Fix many compiler warnings.Freeyorp1-2/+2
Reviewed-by: Bertram
2010-11-14Renamed .hpp files into .h for consistency.Yohann Ferreira17-55/+54
Also added an header to the autoattack.{h,cpp} files. Big but trivial fix.
2010-11-03Renamed write{Byte,Short,Long} to writeInt{8,16,32}Thorbjørn Lindeijer3-80/+77
Mainly for consistency with the client, and the general consensus was that these numbered versions were clearer.
2010-10-17Synchronise defaults between configuration file and source.Freeyorp1-1/+1
Reviewed-by: Bertram
2010-06-06More const correctness and small code cleanupsThorbjørn Lindeijer8-62/+46
2010-06-06Made methods of GuildManager const where appropriateThorbjørn Lindeijer2-42/+18
Also removed some pointless null pointer checks.
2010-06-06Made methods of the Guild class const where appropriateThorbjørn Lindeijer3-37/+24
2010-05-21Fixes based on cppcheck errors report.Yohann Ferreira1-2/+2
Reviewed-by: Jaxad0127
2010-02-07Update Copyright date for Manaserv.Bertram17-17/+17
2010-01-18Reverted the accountserver-affecting changes of commits a9a87aea and ↵Philipp Sehmisch1-2/+1
dfc6875e - doesn't work out the way I planned.
2010-01-17Removed last traces of hardcoded access levels form game-server, begun with ↵Philipp Sehmisch1-1/+2
using the permission manager in the account-server.
2009-12-06Renamed DALStorage to StorageThorbjørn Lindeijer5-5/+5
The only reason it was a DALStorage was because it used to implement the Storage interface, but that interface got removed a long time ago.
2009-12-06Moved DALStorage documentation into source fileThorbjørn Lindeijer1-5/+5
Some methods were documented twice. Stuff moved to source file since this keeps the header more readable, and makes it easier to keep the documentation up to date with the implementation. Also, my IDE jumps to the definition when navigating. Removed two methods that were without an implementation.
2009-12-06Fixed name of the project in copyright headersThorbjørn Lindeijer17-145/+132
Also updated the headers to refer to the GPL by URL instead of suggesting to contact the FSF by snail mail, as per the latest GPL usage instructions.
2009-12-06Removed "TMW" and "TMWSERV" from header guardsThorbjørn Lindeijer8-16/+16
2009-12-06A host of code style changesThorbjørn Lindeijer2-20/+13
Removed pointless void in method parameter lists, fixed methods and variables that started with upper case, removed pointless 'const' for stuff passed by value, made some getters const, etc.
2009-10-09Synced the protocol file with client in protocol.h, letting other defines in ↵Bertram5-4/+5
defines.h, and removing some overheading along the way.
2009-05-24More code style fixesBjørn Lindeijer1-55/+30
2009-05-24Made it possible to specify the host to listen onBjørn Lindeijer2-4/+3
Needed when the server has multiple network interfaces and the one you want to use isn't the default one for localhost. The host to listen on can be set in config file with 'net_listenHost'.
2009-05-24Fixed a few code style issuesBjørn Lindeijer7-61/+58
Also renamed Guild::totalMembers to Guild::memberCount
2009-04-26Standardize on the position of the const keywordBjørn Lindeijer1-1/+1
Same as for the client.
2009-04-23Added listing all online usersDavid Athay2-0/+26
2009-04-23Break from while loops when found.David Athay1-5/+3
2009-04-23Reworked party invites, now sends rejections and checks the invites are validDavid Athay4-15/+99
2009-03-10Fixes for some compile warningsBjørn Lindeijer1-2/+4
Mostly comparisons between signed and unsigned integers
2009-03-06Added transactional history to game server.David Athay1-1/+1