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path: root/src/chat-server/chatchannel.cpp
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2010-11-14Renamed .hpp files into .h for consistency.Yohann Ferreira1-2/+2
Also added an header to the autoattack.{h,cpp} files. Big but trivial fix.
2010-06-06More const correctness and small code cleanupsThorbjørn Lindeijer1-4/+4
2010-02-07Update Copyright date for Manaserv.Bertram1-1/+1
2009-12-06Fixed name of the project in copyright headersThorbjørn Lindeijer1-7/+6
Also updated the headers to refer to the GPL by URL instead of suggesting to contact the FSF by snail mail, as per the latest GPL usage instructions.
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-08-13Added permission levels to guilds, and operator permissions to channels.David Athay1-1/+50
2008-04-01Consolidated public and private channels into one,David Athay1-2/+9
which also includes guild channels. Channels now have a joinable field, which is true for channels that are created by users, and false for guild channels. Chatting in guild channels now works, and non-guild members can no longer join guild channels
2007-10-27Made it compile with GCC 4.3Guillaume Melquiond1-0/+2
2007-07-28Replaced user names by client pointers when handling channels, in order to ↵Guillaume Melquiond1-35/+15
reduce lookups in ChatHandler::sendInChannel.
2007-07-25Removed a host of unnecessary methods from ChatChannelManager.Bjørn Lindeijer1-4/+6
2007-07-17Some more cleanup of chat handler related code.Bjørn Lindeijer1-61/+23
2007-03-12Removed some tabsRogier Polak1-1/+1
2007-02-27Implementation of chat channels by Trapdoor.Philipp Sehmisch1-3/+11
2006-12-29Physically split the server into one tmwserv-acount program (account +Guillaume Melquiond1-0/+117
chat + database) and multiple tmwserv-game programs (selected with respect to the maps). Cleaned the repository by moving server-specific source files into dedicated directories.