Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2006-08-06 | Implemented crude handling of being movements. | Guillaume Melquiond | 1 | -9/+0 | |
2006-08-04 | Added unique ID to Player class. | Guillaume Melquiond | 1 | -4/+4 | |
2006-07-27 | First step toward a restructured class hierarchy for world actors: add | Guillaume Melquiond | 1 | -159/+118 | |
MovingObject and Player classes. | |||||
2006-01-08 | Added customization of created character. (That makes previously created db ↵ | Yohann Ferreira | 1 | -0/+21 | |
invalid.) Made list of map indexed by map id, instead of map name. This will prevent unsyncing of player's current map when changing a map name. Remember you have now to add a map filename into db before being able to load it. (Default map id is 1, not ZERO, as zero is the not found return value. | |||||
2005-11-21 | Did some initial work for map loading & adding beings to game world. | Aaron Marks | 1 | -2/+1 | |
2005-11-13 | Nothing of much significance, mainly checking whether I can commit. | Bjørn Lindeijer | 1 | -57/+39 | |
2005-11-10 | Updates to Being, test client, game handler and small update to state update. | Aaron Marks | 1 | -0/+7 | |
2005-08-08 | Just some changes I forgot to commit -- I probably wont be able to work on ↵ | Aaron Marks | 1 | -1/+15 | |
tmwserv for a few days :( | |||||
2005-08-04 | Added basic inventory (not fully functional) | Aaron Marks | 1 | -0/+22 | |
Extended GameHandler Extended protocol Fixed problem with SQL query | |||||
2005-07-25 | Added modified Map, MapReader, ResourceManager classes and base64 functions | Bjørn Lindeijer | 1 | -0/+9 | |
from client to server. Nothing tested yet, just made sure it still compiled. | |||||
2005-06-30 | Fixed memory leak, implemented delAccount() + unit tests and now using ↵ | Huynh Tran | 1 | -1/+8 | |
reference-counted smart pointers to facilitate the memory management. | |||||
2005-06-29 | Fixed bugs, added new accessors and mutators to Object and Being, sync'd the ↵ | Huynh Tran | 1 | -0/+296 | |
rest of the code to take into account the changes. |