Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2007-01-03 | Split persistent player data from game server data. Enabled inventory code back. | Guillaume Melquiond | 1 | -87/+0 | |
2006-12-30 | Made attack code pixel-based and faster. Split State::update. Improved | Guillaume Melquiond | 1 | -65/+40 | |
interface of MapComposite iterators. | |||||
2006-12-29 | Physically split the server into one tmwserv-acount program (account + | Guillaume Melquiond | 1 | -16/+77 | |
chat + database) and multiple tmwserv-game programs (selected with respect to the maps). Cleaned the repository by moving server-specific source files into dedicated directories. | |||||
2006-12-29 | Implemented basic attack hit detection and damage notification. | Philipp Sehmisch | 1 | -2/+20 | |
2006-08-27 | Added a Controller class meant to implement behaviour loosely coupled to the | Bjørn Lindeijer | 1 | -0/+33 | |
actual being. Used it to control 10 testing maggots that are now randomly walking around. | |||||
2006-08-27 | Put Player class in its own module instead of defining it together with Being. | Bjørn Lindeijer | 1 | -94/+0 | |
2006-08-06 | Implemented crude handling of being movements. | Guillaume Melquiond | 1 | -6/+0 | |
2006-07-27 | First step toward a restructured class hierarchy for world actors: add | Guillaume Melquiond | 1 | -287/+13 | |
MovingObject and Player classes. | |||||
2006-01-08 | Added customization of created character. (That makes previously created db ↵ | Yohann Ferreira | 1 | -0/+24 | |
invalid.) Made list of map indexed by map id, instead of map name. This will prevent unsyncing of player's current map when changing a map name. Remember you have now to add a map filename into db before being able to load it. (Default map id is 1, not ZERO, as zero is the not found return value. | |||||
2005-11-13 | Nothing of much significance, mainly checking whether I can commit. | Bjørn Lindeijer | 1 | -8/+17 | |
2005-11-10 | Updates to Being, test client, game handler and small update to state update. | Aaron Marks | 1 | -0/+9 | |
2005-08-08 | Just some changes I forgot to commit -- I probably wont be able to work on ↵ | Aaron Marks | 1 | -0/+18 | |
tmwserv for a few days :( | |||||
2005-08-04 | Added basic inventory (not fully functional) | Aaron Marks | 1 | -2/+25 | |
Extended GameHandler Extended protocol Fixed problem with SQL query | |||||
2005-07-25 | Added modified Map, MapReader, ResourceManager classes and base64 functions | Bjørn Lindeijer | 1 | -0/+5 | |
from client to server. Nothing tested yet, just made sure it still compiled. | |||||
2005-06-29 | Fixed memory leak and set conditional stats updates. | Huynh Tran | 1 | -0/+9 | |
2005-06-29 | Fixed bugs, added new accessors and mutators to Object and Being, sync'd the ↵ | Huynh Tran | 1 | -0/+277 | |
rest of the code to take into account the changes. |