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path: root/src/account-server/serverhandler.hpp
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2010-11-14Renamed .hpp files into .h for consistency.Yohann Ferreira1-76/+0
Also added an header to the autoattack.{h,cpp} files. Big but trivial fix.
2010-02-07Update Copyright date for Manaserv.Bertram1-1/+1
2009-12-06Fixed name of the project in copyright headersThorbjørn Lindeijer1-7/+6
Also updated the headers to refer to the GPL by URL instead of suggesting to contact the FSF by snail mail, as per the latest GPL usage instructions.
2009-12-06Removed "TMW" and "TMWSERV" from header guardsThorbjørn Lindeijer1-2/+2
2009-05-24Made it possible to specify the host to listen onBjørn Lindeijer1-1/+1
Needed when the server has multiple network interfaces and the one you want to use isn't the default one for localhost. The host to listen on can be set in config file with 'net_listenHost'.
2009-04-26Standardize on the position of the const keywordBjørn Lindeijer1-1/+1
Same as for the client.
2008-11-30Add sync Buffer according to mantis #550Andreas Habel1-0/+8
The game server buffers all changes made to a character in a sync buffer. The buffer is sent to the account server if the buffer contains more then 20 message, reaches size of 1kb or at least every 10 seconds. ATM Character attributes, corr points and attribute points and skills are synchronized. TODO: items, location, money...
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-07-07Added party support between account and game servers.David Athay1-0/+5
2007-09-23Simplified interface of the handler used for connections from game servers ↵Guillaume Melquiond1-79/+32
to account server.
2007-09-16Added global accounting of beings.Guillaume Melquiond1-0/+6
2007-09-16Cleaned game-server handler a bit before adding statistics.Guillaume Melquiond1-18/+13
2007-08-30Got rid of abstract storage and reference-counted pointers. Fixed lifetime ↵Guillaume Melquiond1-6/+8
of accounts and characters in server memory. Cleaned some code.
2007-06-26Merged guilds-and-parties branch to trunkDavid Athay1-0/+19
2007-03-18Added a TokenCollector class for matching magic_tokens.Rogier Polak1-1/+1
2007-03-05Added an abstrart base class for characterdata, in order to use the same ↵Rogier Polak1-8/+3
serialize and deserialize functions on both the accountserver and the gameserver.
2007-01-04Started serializing character possessions. Reduced their memory footprint.Guillaume Melquiond1-0/+6
2007-01-03Split persistent player data from game server data. Enabled inventory code back.Guillaume Melquiond1-1/+1
2006-12-29Physically split the server into one tmwserv-acount program (account +Guillaume Melquiond1-0/+90
chat + database) and multiple tmwserv-game programs (selected with respect to the maps). Cleaned the repository by moving server-specific source files into dedicated directories.