Age | Commit message (Collapse) | Author | Files | Lines |
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to account server.
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account server.
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of accounts and characters in server memory. Cleaned some code.
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reduce lookups in ChatHandler::sendInChannel.
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serialization interface along the way.
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serialize and deserialize functions on both the accountserver and the gameserver.
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fixed the issue where a client is not logged in after registering (patch by
Rogier Polak).
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needed messages.
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that fatal messages should always have highest log level.
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kept on the wrong server when warped.
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chat + database) and multiple tmwserv-game programs (selected with
respect to the maps). Cleaned the repository by moving server-specific
source files into dedicated directories.
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