Age | Commit message (Collapse) | Author | Files | Lines |
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functional as long as items not stored as individual items.
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by nested transactions.
Fixed deletion of characters which left over garbage in sqlite.
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* Added link to wiki documentation as comment into tmwserv.xml
* Added table tmw_char_skills to store skills of a character and removed weapon skills from table tmw_characters.
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and postgresql. The create table statements have been completely removed out from the c++ source into separate, provider specific sql files. Accountserver will no longer create a sqlite file if none present.
* Added database specific config parameters to configure each provider independent.
* Simplified the connect routine of DALStorage class since every dataprovider is now responsible to retrieve its own parameters.
* Extended abstract dataprovider to support transactions, functionally implemented for SQLite and mySQL.
* Added methods to retrieve last inserted auto-increment value and the number of modified rows by the last statement.
* Rewrite of DALStorage class to be a little more transactional.
* Fixed a bug when deleting a character. Old function left data in quests table and guilds table.
* Doxygen now also includes non-documented functions and provides a dictionary for all classes
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* Added table definition "tmw_world_states" to store map and world-specific variables
* Extended DALStorage to set and get those new variables
* Applied Kess's diff file from mantis #424 with modifications for PostgreSQL support
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date. Modified account-server to fill the new columns on registration and login. Recreation of database needed!
* Added createIndex function to create indexes on tables.
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which also includes guild channels. Channels now have a joinable
field, which is true for channels that are created by users, and
false for guild channels. Chatting in guild channels now works, and
non-guild members can no longer join guild channels
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kept agility in)
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of accounts and characters in server memory. Cleaned some code.
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reduce lookups in ChatHandler::sendInChannel.
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creation. Unified order of basic attributes.
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sense. Implemented new basic attribute system on account server. Removed attribute modifiers, unified basic and derived attributes, storing attributes in a vector, renamed some attribute identifiers, removed identifiers for derived attributes that aren't needed yet.
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serialize and deserialize functions on both the accountserver and the gameserver.
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chat + database) and multiple tmwserv-game programs (selected with
respect to the maps). Cleaned the repository by moving server-specific
source files into dedicated directories.
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