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mana/manaserv
lpc2012
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A flexible 2D MMORPG server
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src
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account-server
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characterdata.cpp
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2007-08-30
Got rid of abstract storage and reference-counted pointers. Fixed lifetime ↵
Guillaume Melquiond
1
-41
/
+0
of accounts and characters in server memory. Cleaned some code.
2007-08-27
Added support for user commands. Implemented "warp" and "item".
Guillaume Melquiond
1
-2
/
+9
2007-08-18
First part of a patch for completing the RPG system (character attributes) ↵
Guillaume Melquiond
1
-2
/
+2
of TMWserv.
2007-08-14
Handled money as part of the inventory.
Guillaume Melquiond
1
-1
/
+1
2007-07-01
Made character data persistent across logout/login.
Guillaume Melquiond
1
-13
/
+0
2007-07-01
Reverted inventory handling code to the last known working state. Simplified ↵
Guillaume Melquiond
1
-17
/
+2
serialization interface along the way.
2007-03-14
Modified the game-server to use AbstractCharacterData, some renaming
Rogier Polak
1
-4
/
+4
2007-03-05
Added an abstrart base class for characterdata, in order to use the same ↵
Rogier Polak
1
-0
/
+62
serialize and deserialize functions on both the accountserver and the gameserver.