Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2008-11-16 | Got rid of CVS/Subversion $Id$ markers | Bjørn Lindeijer | 1 | -2/+0 | |
2008-09-10 | * Extended tmw_accounts table with columns for lastlogin and registration ↵ | Andreas Habel | 1 | -9/+38 | |
date. Modified account-server to fill the new columns on registration and login. Recreation of database needed! * Added createIndex function to create indexes on tables. | |||||
2008-04-23 | Fixed docs not to mention encryption, since all we do is hashing. Also, since | Bjørn Lindeijer | 1 | -27/+22 | |
we decided not to use libcrypto, remove its configure check. | |||||
2008-04-21 | Added password and email encryption server-side using SHA256. | Yohann Ferreira | 1 | -2/+2 | |
2007-08-31 | Tidied up account server. | Guillaume Melquiond | 1 | -4/+3 | |
2007-08-30 | Got rid of abstract storage and reference-counted pointers. Fixed lifetime ↵ | Guillaume Melquiond | 1 | -30/+7 | |
of accounts and characters in server memory. Cleaned some code. | |||||
2007-08-29 | Fixed handling of account levels. | Guillaume Melquiond | 1 | -14/+1 | |
2007-08-27 | Added support for user commands. Implemented "warp" and "item". | Guillaume Melquiond | 1 | -21/+28 | |
2007-03-05 | Added an abstrart base class for characterdata, in order to use the same ↵ | Rogier Polak | 1 | -20/+8 | |
serialize and deserialize functions on both the accountserver and the gameserver. | |||||
2007-01-04 | Started serializing character possessions. Reduced their memory footprint. | Guillaume Melquiond | 1 | -0/+12 | |
2007-01-03 | Split persistent player data from game server data. Enabled inventory code back. | Guillaume Melquiond | 1 | -1/+2 | |
2006-12-29 | Physically split the server into one tmwserv-acount program (account + | Guillaume Melquiond | 1 | -0/+232 | |
chat + database) and multiple tmwserv-game programs (selected with respect to the maps). Cleaned the repository by moving server-specific source files into dedicated directories. |