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path: root/example/serverdata/scripts/npcs/barber.lua
AgeCommit message (Collapse)AuthorFilesLines
2012-02-25Merged the example client and server dataThorbjørn Lindeijer1-139/+0
It's easier to just talk about world data and to modify it as a whole. If there is really a need to separate it, a project can still choose to do that (and in whatever suitable way). There is no need to enforce this separation or to do it in our example. Reviewed-by: Erik Schilling
2012-01-02Made do_npc_close to be called by default after the end of the talk functionErik Schilling1-3/+1
Reviewed-by: Bertram.
2011-02-20Update barbers and hair display.Yohann Ferreira1-2/+2
2011-01-27Updates to the example data.Yohann Ferreira1-2/+2
- Fixed monsters Id. - Added collision layer to the desert map. - Added a few simple NPCs on the map (They still need a sprite.) - Added player and hairstyles sprites files and definition in items.xml.
2010-12-30Added new example files needed to start a more complete feature-showing map.Yohann Ferreira1-0/+141
I also replaced certain files with newer version, just as the items.xml file. And I started to split test npcs from the tmwserv repository into reusable pieces. Big but trivial. Part of the Mana-Mantis issue: #231.