summaryrefslogtreecommitdiff
path: root/example/scripts/monster/settings.lua
AgeCommit message (Collapse)AuthorFilesLines
2013-08-26Readded level handlingErik Schilling1-0/+10
Things done: Wrote a entity:give_experience function (lua side only). Renamed characterpoints to attributepoints (no db update. Did not want to do one for a simple rename). Temponary introduced a ATTR_LEVEL constant. TODO: dehardcode this. Script binds for settings the correction and attribute points.
2013-08-26Readded Entity:damage as lua functionErik Schilling1-1/+5
2013-08-26Added a first very basic monster ai versionErik Schilling1-0/+28
The ai is similar to the old c++ version. Only the target searching is executed every 10 ticks only now to prevent performance issues with too many lua calls.