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2008-04-23Fixed docs not to mention encryption, since all we do is hashing. Also, sinceBjørn Lindeijer1-0/+4
2008-04-23Accepted fix by rodge, getting rid of assertion failure when an admin tries toBjørn Lindeijer1-0/+3
2008-04-23Switched to alternative SHA-256 implementation from InspIRCd.Bjørn Lindeijer1-0/+8
2008-04-22Fixed some small issues.Bjørn Lindeijer1-0/+5
2008-04-22Added more support for partiesDavid Athay1-0/+5
2008-04-21Added password and email encryption server-side using SHA256.Yohann Ferreira1-0/+7
2008-04-20Added 100 to NPC IDs to keep 0.0 compatibility for now.Bjørn Lindeijer1-0/+2
2008-04-20Fixed some compiler errors/warnings.Bjørn Lindeijer1-29/+44
2008-04-20Fix a possible memleak in inflateMemory if the stream fails to uncompress cle...Dennis Friis1-0/+4
2008-04-18Fixed 'Password changes' and 'Unregistering'.Yohann Ferreira1-0/+6
2008-04-18Remove channel when leader quits guild.David Athay1-0/+2
2008-04-18Fixed guilds not being removed when leader quits.David Athay1-0/+6
2008-04-17Added basic party supportDavid Athay1-0/+5
2008-04-17Fixed compilation using AutomakeYohann Ferreira1-1/+5
2008-04-16Added handling creating and leavingDavid Athay1-0/+12
2008-04-15Fixed getting channel userlistDavid Athay1-0/+4
2008-04-03Fixed accepting guild invites, and added updating the guild member list when ...David Athay1-0/+3
2008-04-03Restricted who can be invited to guildsDavid Athay1-0/+5
2008-04-03Fixed accepting guild invitesDavid Athay1-0/+4
2008-04-01Consolidated public and private channels into one,David Athay1-0/+14
2008-03-31Removed the +100 offset of NPC IDs (relict from eAthena)Philipp Sehmisch1-0/+5
2008-03-25Added a Lua library with walk around functions for NPCs.Philipp Sehmisch1-0/+5
2008-03-17Error messages in script callback functions are now handed to the lua interpr...Philipp Sehmisch1-0/+5
2008-03-15Added pathblocking rules to NPCs, added script bindings to query being positi...Philipp Sehmisch1-3/+9
2008-03-15Implemented script binding for controllig movement of beings and fixed a cras...Philipp Sehmisch1-0/+9
2008-03-13Sending destination of beings when the client comes on-screen to fix a bug wh...Philipp Sehmisch1-0/+3
2008-03-13Implemented dynamic and selective pathblocking. Monsters are blocked by playe...Philipp Sehmisch1-0/+13
2008-03-09Sending the attack type with attack messages so that the client can visualize...Philipp Sehmisch1-0/+7
2008-03-06Fixed telling clients what guilds they are in after they reconnectDavid Athay1-0/+8
2008-03-05Fixed guild creation.David Athay1-1/+8
2008-03-04Changed Makefile.am so server now builds, added initialising guild managerDavid Athay1-0/+6
2008-03-04Added natural HP regeneration, capped HP at maximum and set HP to 1 after res...Philipp Sehmisch1-0/+8
2008-03-02Moved death check from Being::damage to Being::update for more reliable death...Philipp Sehmisch1-0/+7
2008-03-01Implemented priority of different monster attacks.Philipp Sehmisch1-0/+5
2008-02-27Implemented player respawn.Philipp Sehmisch1-0/+6
2008-02-22Improved monster AI by making monster only use attacks which have a chance to...Philipp Sehmisch1-0/+6
2008-02-21Moved the functions which translate strings into enumerations from the XML li...Philipp Sehmisch1-0/+5
2008-02-20Implemented different monster attacks read from monsters.xmlPhilipp Sehmisch1-0/+14
2008-02-20Fixed a bug which made wandering monsters prefer walking northwest.Philipp Sehmisch1-0/+5
2008-02-13Implemented monster mutation.Philipp Sehmisch1-0/+2
2008-02-12Movement speed in monsters.xml is now interpreted as pixels per second instea...Philipp Sehmisch1-0/+5
2008-02-11Implemented getting size and speed from monster.xmlPhilipp Sehmisch1-0/+6
2008-02-07arts of monster behavior are now read from monsters.xml.Philipp Sehmisch1-0/+7
2008-02-07Fail gracefully on invalid monster IDs, don't leak monsters when called withoutBjørn Lindeijer1-4/+10
2008-02-07Implemented LUA callback function for creating monsters.Philipp Sehmisch1-0/+6
2008-02-06Exp reward for killing monsters is now read from monster database.Philipp Sehmisch1-2/+2
2008-02-06Monster base attributes are now read from monsters.xml.Philipp Sehmisch1-0/+6
2008-01-28Added weapon skill system and leveling system.Philipp Sehmisch1-0/+20
2008-01-24The direction of attacking beings is now transmitted together with attack mes...Philipp Sehmisch1-0/+7
2008-01-23Made the gameserver work more and complain less about not having enough time.Philipp Sehmisch1-0/+2