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2009-12-06Note that ChangeLog is no longer updated, like on the clientThorbjørn Lindeijer1-0/+5
Better late than never.
2008-11-20Added rectangular attack zones which are faster and simpler than cone-shaped ↵Philipp Sehmisch1-0/+8
ones and sufficient for most situations.
2008-11-11Fixed crash when a script can't be found. No idea why this could happen though.Bjørn Lindeijer1-20/+29
2008-11-06Added sending post via NPC.David Athay1-0/+5
2008-11-06Added convenience wrappers for pushing various STL containers as tables to ↵Philipp Sehmisch1-0/+8
lua scripts.
2008-11-05Use a string util for converting strings toDavid Athay1-0/+6
integers, as per Bjorns suggestion.
2008-11-05Fix integer arguments randomly failing due to stream flags not being ↵Dennis Friis1-0/+5
cleared. To reuse a stream you must do stream.clear(); stream.str(string); for it to work.
2008-11-05* Account server now loads item database on startup and synchronizes ↵Andreas Habel1-2/+4
tmw_items table in the database. * Added method to DataProvider to escape quotes in strings so that they can be used in SQL statements.
2008-11-05Added version information to item database. Gameserver reports its local ↵Andreas Habel1-0/+9
version to account server during registration and gets notified if the version is up-to-date or outdated to prevent inconsistencies.
2008-11-04Added updating party member health.David Athay1-0/+3
2008-11-04Added notifiying party members when a player joins or leaves the party.David Athay1-0/+6
2008-11-03Fixed command handler.David Athay1-0/+4
2008-11-03fixed the date in the ChangeLogAndreas Habel1-1/+1
2008-11-03Added tables and statements to store and retrieve letters. Attachments not ↵Andreas Habel1-0/+10
functional as long as items not stored as individual items.
2008-11-02Moved the long list of constants at the beginning of libtmw to an additional ↵Philipp Sehmisch1-0/+6
lua source file.
2008-11-01fixes for commandhandlerRoderic Morris1-2/+8
2008-11-01Magic implementation roadmap phase 1 and 2 (calling a script function on ↵Philipp Sehmisch1-0/+5
PGMSG_USE_SPECIAL)
2008-11-01Added script bindings for manipulating the characters experience.Philipp Sehmisch1-0/+10
2008-10-31Changed command system to handle commands without template magic.David Athay1-0/+8
2008-10-29Some code formatting cleanup and unduplicated conversion from direction toBjørn Lindeijer1-1/+8
angle.
2008-10-29replace collision detection function (by Chuck Miller)Roderic Morris1-0/+8
2008-10-27Compile fixes and warning fixes.Bjørn Lindeijer1-1/+8
2008-10-27Added changing player's character and account level (game-server commit to ↵David Athay1-0/+6
come at a later date)
2008-10-27Script binding for spawning effets from scripts.Philipp Sehmisch1-0/+7
2008-10-27add effects sending system (by Chuck Miller)Roderic Morris1-0/+7
2008-10-26Some cleanup and an unsuccesful attempt at fixing a crash on map server exitBjørn Lindeijer1-0/+8
when there is no connection the account server (a different one surfaced).
2008-10-26update commands.txt, get rid of packets.txtRoderic Morris1-2/+8
2008-10-24Changed direction values to match the client's (patch by Chuck Miller)Jared Adams1-0/+5
2008-10-24Added post callback for getting post.David Athay1-0/+6
Added GM command for changing player attributes. Changed GM command to @ as '/' was already being used by client for local commands.
2008-10-24Fixed example script and added defines for attributes.David Athay1-0/+5
2008-10-23Fixed compiler warnings, including a forgotten initialization of an item'sBjørn Lindeijer1-10/+17
script pointer.
2008-10-23Added example of using tmw.being_get_name and tmw.being_get_attribute to ↵David Athay1-0/+1
test.lua
2008-10-23Added functions for getting a being's name and attributes in scriptsDavid Athay1-0/+5
2008-10-23ignore case in map object types (by Chuck Miller)Roderic Morris1-0/+6
2008-10-22added on use scripts (by Kage_Jittai)Roderic Morris1-2/+7
2008-10-22Added enabling and disabling NPCs.David Athay1-0/+2
2008-10-22Fixed NPC id bug. Changed time between server reconnection attempts.David Athay1-0/+6
2008-10-21return npc ids when creating new ones (by Kage_Jittai)Roderic Morris1-0/+5
2008-10-21move all scripts to scripts directory for content conversionRoderic Morris1-0/+8
2008-10-21Fixed some compile warnings.Bjørn Lindeijer1-48/+65
2008-10-21Add limits.h where needed.Dennis Friis1-0/+4
2008-10-21Game Server now reconnects to Account Server. Some postal system bugs fixed.David Athay1-0/+9
2008-10-17Added SQL table definitions for item auctions.Andreas Habel1-0/+5
2008-10-15Added communicating change of direction to clients.David Athay1-2/+9
2008-10-13fixed bug 456: erroneous sql query at character saveAndreas Habel1-0/+5
2008-09-27Implemented getting the attack zone of weapons from the item database and ↵Philipp Sehmisch1-21/+33
implemented single target attacks useful for projectile weapons like bows.
2008-09-19Added post communication between chat and game servers.David Athay1-0/+10
2008-09-19* Doxygen now writes all warnings into a separate fileAndreas Habel1-0/+10
* Added link to wiki documentation as comment into tmwserv.xml * Added table tmw_char_skills to store skills of a character and removed weapon skills from table tmw_characters.
2008-09-18Added postal system to chat server, and modified tick time.David Athay1-0/+7
2008-09-17* Added installation scripts to set up database schemas for mysql, sqlite ↵Andreas Habel1-5/+25
and postgresql. The create table statements have been completely removed out from the c++ source into separate, provider specific sql files. Accountserver will no longer create a sqlite file if none present. * Added database specific config parameters to configure each provider independent. * Simplified the connect routine of DALStorage class since every dataprovider is now responsible to retrieve its own parameters. * Extended abstract dataprovider to support transactions, functionally implemented for SQLite and mySQL. * Added methods to retrieve last inserted auto-increment value and the number of modified rows by the last statement. * Rewrite of DALStorage class to be a little more transactional. * Fixed a bug when deleting a character. Old function left data in quests table and guilds table. * Doxygen now also includes non-documented functions and provides a dictionary for all classes