Age | Commit message (Expand) | Author | Files | Lines |
2007-03-30 | repaired some svn errors | Philipp Sehmisch | 4 | -192/+3 |
2007-03-30 | Renamed "Controlled" to "Monster" and moved it into the game-server directory. | Philipp Sehmisch | 7 | -161/+356 |
2007-03-23 | Updated and fixed Code::Blocks project files. | Eugenio Favalli | 3 | -29/+90 |
2007-03-23 | Mostly fixed some compilation issues. | Bjørn Lindeijer | 10 | -25/+46 |
2007-03-22 | Implemented communication of attribute changes from server to client. | Philipp Sehmisch | 7 | -3/+53 |
2007-03-22 | Fixed a bug that caused the character attributes to become mixed up. | Philipp Sehmisch | 2 | -1/+6 |
2007-03-20 | Removed check for difference between lowest and highest attribute at char cre... | Philipp Sehmisch | 5 | -24/+15 |
2007-03-20 | Corrected a bug, that occurred when connecting to the game-server. | Rogier Polak | 4 | -8/+15 |
2007-03-19 | fixed more spelling mistakes. | Philipp Sehmisch | 3 | -7/+9 |
2007-03-19 | Fixed two compiler warnings and corrected a spelling error. | Philipp Sehmisch | 4 | -10/+15 |
2007-03-18 | Added a TokenCollector class for matching magic_tokens. | Rogier Polak | 14 | -391/+828 |
2007-03-15 | Set the default map position of new characters to a value that makes more sen... | Philipp Sehmisch | 14 | -301/+269 |
2007-03-14 | Corrected formatting of single-line comments | Rogier Polak | 7 | -8/+8 |
2007-03-14 | Modified the game-server to use AbstractCharacterData, some renaming | Rogier Polak | 36 | -1076/+998 |
2007-03-13 | Fixed the indentation, I broke previously. | Rogier Polak | 1 | -74/+82 |
2007-03-12 | Removed some tabs | Rogier Polak | 3 | -77/+77 |
2007-03-11 | Implemented stat handling infrastructure and basic damage calculation. | Philipp Sehmisch | 10 | -76/+351 |
2007-03-11 | Added a utils::processor namespace and a function to determine if, the proces... | Rogier Polak | 9 | -29/+128 |
2007-03-10 | Added a utility function for creating magic_tokens | Rogier Polak | 12 | -34/+129 |
2007-03-05 | Corrected svn properties | Rogier Polak | 0 | -0/+0 |
2007-03-05 | Added an abstrart base class for characterdata, in order to use the same seri... | Rogier Polak | 32 | -238/+949 |
2007-03-03 | Enable the Id keyword. | Bjørn Lindeijer | 4 | -4/+4 |
2007-03-03 | Set native eol-style on recently added files. | Bjørn Lindeijer | 4 | -400/+400 |
2007-03-03 | Use M_PI_2 instead of acos(0.0f) and FLT_MAX instead of 1.0E40f (which exceeded | Bjørn Lindeijer | 5 | -79/+80 |
2007-03-03 | Implemented an alternate collision-detection function, added namespace utils:... | Rogier Polak | 9 | -66/+350 |
2007-03-02 | Implemented being death, removal of dead mobs and sitting. | Philipp Sehmisch | 13 | -74/+217 |
2007-02-28 | Updated Makefile with new collision related module. | Bjørn Lindeijer | 2 | -3/+10 |
2007-02-27 | restored logout from chat server | Philipp Sehmisch | 1 | -0/+8 |
2007-02-27 | Implementation of chat channels by Trapdoor. | Philipp Sehmisch | 12 | -36/+151 |
2007-02-25 | Some speed optimizations at the collision detection suggested by Avaniel. | Philipp Sehmisch | 3 | -8/+34 |
2007-02-25 | forgot to set the hit circle size. | Philipp Sehmisch | 2 | -2/+3 |
2007-02-25 | Improved hit detection by adding a function to compute collisions between cir... | Philipp Sehmisch | 5 | -13/+151 |
2007-02-24 | Small modification to fix compilation issues on MS-Windows | Rogier Polak | 3 | -0/+6 |
2007-02-23 | Bugfixes related to switch_character | Rogier Polak | 4 | -2/+17 |
2007-02-04 | Added support for switching character by reconnecting to the account server and | Bjørn Lindeijer | 14 | -22/+363 |
2007-02-01 | Fixed a small error that broke everything. | Bjørn Lindeijer | 1 | -2/+1 |
2007-02-01 | Added caching of paths (patch by Rogier Polak). | Bjørn Lindeijer | 3 | -9/+37 |
2007-02-01 | Added graceful server shutdown, chose some more sane variables names for SQL | Bjørn Lindeijer | 6 | -49/+99 |
2007-01-14 | Unified logging macros. | Björn Steinbrink | 2 | -32/+14 |
2007-01-12 | Report problems with finding a certain character instead of crashing. | Bjørn Lindeijer | 2 | -1/+15 |
2007-01-07 | r150@saline: gmelquio | 2007-01-07 15:48:59 +0100 | Guillaume Melquiond | 1 | -0/+13 |
2007-01-07 | r149@saline: gmelquio | 2007-01-07 15:27:50 +0100 | Guillaume Melquiond | 2 | -3/+3 |
2007-01-06 | Removed world timer usage from account server, instead letting ENet wait during | Bjørn Lindeijer | 11 | -93/+138 |
2007-01-05 | Simplified handling of verbosity levels. Optimized code by generating only ne... | Guillaume Melquiond | 25 | -644/+270 |
2007-01-05 | Generalized player state. | Guillaume Melquiond | 4 | -8/+29 |
2007-01-05 | Added full update of Inventory on Player connection. | Guillaume Melquiond | 6 | -24/+85 |
2007-01-05 | Ensured player data are updated before being sent to the account server. | Guillaume Melquiond | 3 | -17/+15 |
2007-01-05 | Fixed reported amounts of inventory items. | Guillaume Melquiond | 2 | -4/+5 |
2007-01-05 | Removed log level argument from LOG_FATAL helper macro, with the assumption | Bjørn Lindeijer | 7 | -37/+73 |
2007-01-05 | Implemented item dropping. | Guillaume Melquiond | 6 | -44/+62 |