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2008-10-23Added example of using tmw.being_get_name and tmw.being_get_attribute to ↵David Athay2-0/+9
test.lua
2008-10-23Added functions for getting a being's name and attributes in scriptsDavid Athay2-22/+79
2008-10-23ignore case in map object types (by Chuck Miller)Roderic Morris5-7/+83
2008-10-22added on use scripts (by Kage_Jittai)Roderic Morris4-6/+44
2008-10-22Added enabling and disabling NPCs.David Athay4-5/+50
2008-10-22Fixed NPC id bug. Changed time between server reconnection attempts.David Athay4-2/+31
2008-10-21return npc ids when creating new ones (by Kage_Jittai)Roderic Morris2-3/+9
2008-10-21move all scripts to scripts directory for content conversionRoderic Morris5-101/+109
2008-10-21Fixed some compile warnings.Bjørn Lindeijer5-53/+71
2008-10-21Add limits.h where needed.Dennis Friis3-0/+6
2008-10-21Game Server now reconnects to Account Server. Some postal system bugs fixed.David Athay8-29/+79
2008-10-17Added SQL table definitions for item auctions.Andreas Habel4-0/+122
2008-10-15Added communicating change of direction to clients.David Athay7-10/+48
2008-10-13fixed bug 456: erroneous sql query at character saveAndreas Habel2-6/+11
2008-09-27Implemented getting the attack zone of weapons from the item database and ↵Philipp Sehmisch15-42/+222
implemented single target attacks useful for projectile weapons like bows.
2008-09-19added relevant files for new postal systemAndreas Habel1-0/+3
2008-09-19Added post communication between chat and game servers.David Athay14-19/+453
2008-09-19* Doxygen now writes all warnings into a separate fileAndreas Habel9-74/+168
* Added link to wiki documentation as comment into tmwserv.xml * Added table tmw_char_skills to store skills of a character and removed weapon skills from table tmw_characters.
2008-09-18Added postal system to chat server, and modified tick time.David Athay7-7/+239
2008-09-17fixed CHARSET parameter to utf8Andreas Habel1-7/+7
2008-09-17* Added installation scripts to set up database schemas for mysql, sqlite ↵Andreas Habel16-661/+1262
and postgresql. The create table statements have been completely removed out from the c++ source into separate, provider specific sql files. Accountserver will no longer create a sqlite file if none present. * Added database specific config parameters to configure each provider independent. * Simplified the connect routine of DALStorage class since every dataprovider is now responsible to retrieve its own parameters. * Extended abstract dataprovider to support transactions, functionally implemented for SQLite and mySQL. * Added methods to retrieve last inserted auto-increment value and the number of modified rows by the last statement. * Rewrite of DALStorage class to be a little more transactional. * Fixed a bug when deleting a character. Old function left data in quests table and guilds table. * Doxygen now also includes non-documented functions and provides a dictionary for all classes
2008-09-15* removed absolute pathsAndreas Habel1-4/+4
* added filter to ignore subversion directories
2008-09-15* Added doxygen file, docu will be generated under docs/api/htmlAndreas Habel6-121/+568
* Added table definition "tmw_world_states" to store map and world-specific variables * Extended DALStorage to set and get those new variables * Applied Kess's diff file from mantis #424 with modifications for PostgreSQL support
2008-09-10Restored the format of the ChangeLog fileBjørn Lindeijer1-1993/+1995
2008-09-10* Extended tmw_accounts table with columns for lastlogin and registration ↵Andreas Habel7-2008/+2161
date. Modified account-server to fill the new columns on registration and login. Recreation of database needed! * Added createIndex function to create indexes on tables.
2008-08-28Better SQL query used for expired bans.David Athay3-46/+7
2008-08-28Added checking for expired bans.David Athay4-0/+70
2008-08-28Set banned user's level to AL_BANNEDDavid Athay3-1/+8
2008-08-18Changed guilds to use character id.David Athay10-187/+173
2008-08-18fix compilationRoderic Morris2-2/+4
2008-08-18Misc fixes with guildDavid Athay4-4/+11
2008-08-13Corrected the distance needed to speak to NPC and trade with others Yohann Ferreira3-6/+20
characters.
2008-08-13Don't ignore monster with ID 0, since our maggot uses that.Bjørn Lindeijer2-119/+149
2008-08-13Added permission levels to guilds, and operator permissions to channels.David Athay11-4/+242
2008-08-10Corrected the way weapon skills is taken into account in damage calculation.Philipp Sehmisch2-3/+8
2008-08-04Fixed another crash when reading inlined object properties.Bjørn Lindeijer3-27/+48
2008-07-28fix crash from last commit, guild fixes, damage calculation fixRoderic Morris6-20/+25
2008-07-27account for weapon skills in damage calculation.Roderic Morris2-3/+9
2008-07-24Added error message when NPC is too far away.David Athay6-1/+28
2008-07-22Save guild member permissions to dbDavid Athay7-8/+60
2008-07-22Add permissions to guild membersDavid Athay5-30/+158
2008-07-07deleting death handler functions after death to avoid memory leak ↵Philipp Sehmisch1-0/+1
undetectable by garbage collector.
2008-07-07changed function naming to be consistent with the rest of the script API and ↵Philipp Sehmisch3-11/+15
improved commenting.
2008-07-07Implemented death listener for scripting engine.Philipp Sehmisch6-7/+108
2008-07-07get rid of channel registeringRoderic Morris6-82/+56
2008-07-07Added party support between account and game servers.David Athay6-219/+50
2008-07-04fix errors in the last commitRoderic Morris3-2/+7
2008-07-03Removed guild stuff from game server and added some party stuff to it.David Athay8-189/+46
2008-07-03avoid map reading crash, arbitrary tile sizes, enable new mapsRoderic Morris6-62/+87
2008-06-26fix compile error, and improve guild related methodsRoderic Morris8-28/+19