Age | Commit message (Expand) | Author | Files | Lines |
2007-03-11 | Added a utils::processor namespace and a function to determine if, the proces... | Rogier Polak | 9 | -29/+128 |
2007-03-10 | Added a utility function for creating magic_tokens | Rogier Polak | 12 | -34/+129 |
2007-03-05 | Corrected svn properties | Rogier Polak | 0 | -0/+0 |
2007-03-05 | Added an abstrart base class for characterdata, in order to use the same seri... | Rogier Polak | 32 | -238/+949 |
2007-03-03 | Enable the Id keyword. | Bjørn Lindeijer | 4 | -4/+4 |
2007-03-03 | Set native eol-style on recently added files. | Bjørn Lindeijer | 4 | -400/+400 |
2007-03-03 | Use M_PI_2 instead of acos(0.0f) and FLT_MAX instead of 1.0E40f (which exceeded | Bjørn Lindeijer | 5 | -79/+80 |
2007-03-03 | Implemented an alternate collision-detection function, added namespace utils:... | Rogier Polak | 9 | -66/+350 |
2007-03-02 | Implemented being death, removal of dead mobs and sitting. | Philipp Sehmisch | 13 | -74/+217 |
2007-02-28 | Updated Makefile with new collision related module. | Bjørn Lindeijer | 2 | -3/+10 |
2007-02-27 | restored logout from chat server | Philipp Sehmisch | 1 | -0/+8 |
2007-02-27 | Implementation of chat channels by Trapdoor. | Philipp Sehmisch | 12 | -36/+151 |
2007-02-25 | Some speed optimizations at the collision detection suggested by Avaniel. | Philipp Sehmisch | 3 | -8/+34 |
2007-02-25 | forgot to set the hit circle size. | Philipp Sehmisch | 2 | -2/+3 |
2007-02-25 | Improved hit detection by adding a function to compute collisions between cir... | Philipp Sehmisch | 5 | -13/+151 |
2007-02-24 | Small modification to fix compilation issues on MS-Windows | Rogier Polak | 3 | -0/+6 |
2007-02-23 | Bugfixes related to switch_character | Rogier Polak | 4 | -2/+17 |
2007-02-04 | Added support for switching character by reconnecting to the account server and | Bjørn Lindeijer | 14 | -22/+363 |
2007-02-01 | Fixed a small error that broke everything. | Bjørn Lindeijer | 1 | -2/+1 |
2007-02-01 | Added caching of paths (patch by Rogier Polak). | Bjørn Lindeijer | 3 | -9/+37 |
2007-02-01 | Added graceful server shutdown, chose some more sane variables names for SQL | Bjørn Lindeijer | 6 | -49/+99 |
2007-01-14 | Unified logging macros. | Björn Steinbrink | 2 | -32/+14 |
2007-01-12 | Report problems with finding a certain character instead of crashing. | Bjørn Lindeijer | 2 | -1/+15 |
2007-01-07 | r150@saline: gmelquio | 2007-01-07 15:48:59 +0100 | Guillaume Melquiond | 1 | -0/+13 |
2007-01-07 | r149@saline: gmelquio | 2007-01-07 15:27:50 +0100 | Guillaume Melquiond | 2 | -3/+3 |
2007-01-06 | Removed world timer usage from account server, instead letting ENet wait during | Bjørn Lindeijer | 11 | -93/+138 |
2007-01-05 | Simplified handling of verbosity levels. Optimized code by generating only ne... | Guillaume Melquiond | 25 | -644/+270 |
2007-01-05 | Generalized player state. | Guillaume Melquiond | 4 | -8/+29 |
2007-01-05 | Added full update of Inventory on Player connection. | Guillaume Melquiond | 6 | -24/+85 |
2007-01-05 | Ensured player data are updated before being sent to the account server. | Guillaume Melquiond | 3 | -17/+15 |
2007-01-05 | Fixed reported amounts of inventory items. | Guillaume Melquiond | 2 | -4/+5 |
2007-01-05 | Removed log level argument from LOG_FATAL helper macro, with the assumption | Bjørn Lindeijer | 7 | -37/+73 |
2007-01-05 | Implemented item dropping. | Guillaume Melquiond | 6 | -44/+62 |
2007-01-04 | Simplified, completed, and documented a bit the Inventory class. | Guillaume Melquiond | 2 | -11/+74 |
2007-01-04 | Forgot the packet header. No wonder it did not work... | Guillaume Melquiond | 1 | -0/+1 |
2007-01-04 | Server-side implementation of item pick-up. | Guillaume Melquiond | 9 | -100/+148 |
2007-01-04 | Started serializing character possessions. Reduced their memory footprint. | Guillaume Melquiond | 14 | -493/+391 |
2007-01-04 | Moved NOGDI definition to Code::Blocks project file | Eugenio Favalli | 4 | -12/+9 |
2007-01-04 | Cleaned and updated project files, fixed Win32 PACKAGE_VERSION definition. | Eugenio Favalli | 5 | -16/+13 |
2007-01-03 | Forgot about removing items from the map. | Guillaume Melquiond | 1 | -0/+17 |
2007-01-03 | Added message for new items. | Guillaume Melquiond | 2 | -3/+15 |
2007-01-03 | Added a Xmas cake: the server now supports items on floor. | Guillaume Melquiond | 9 | -12/+109 |
2007-01-03 | Starting to work on adding items to the map. Nothing concrete for now, just a... | Guillaume Melquiond | 15 | -339/+273 |
2007-01-03 | Fix to Windows Rectangle redefinition | Eugenio Favalli | 2 | -0/+3 |
2007-01-03 | Updated project files | Eugenio Favalli | 3 | -55/+63 |
2007-01-03 | Fix building with --pedantic. | Björn Steinbrink | 2 | -6/+11 |
2007-01-03 | Fixed header inclusion. | Guillaume Melquiond | 1 | -1/+2 |
2007-01-03 | Split persistent player data from game server data. Enabled inventory code back. | Guillaume Melquiond | 37 | -380/+371 |
2007-01-02 | Simplified MapReader interface and code. Fixed some memory leaks. | Guillaume Melquiond | 11 | -577/+470 |
2007-01-02 | Removed obsolete SQLite support. | Guillaume Melquiond | 3 | -355/+2 |