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2006-08-26Read game and chat server addresses to send to the client from the ↵Bjørn Lindeijer2-2/+9
configuration file.
2006-08-25Applied patch by Rogier, addressing TODOs in MessageOut and NetComputer.Bjørn Lindeijer15-93/+167
2006-08-21Updated project filesEugenio Favalli3-78/+72
2006-08-20Handle character create message in separate funcion.Bjørn Lindeijer3-156/+170
2006-08-20Added sending of initial GPMSG_PLAYER_MAP_CHANGE message for joining players.Bjørn Lindeijer6-34/+77
2006-08-20Some code format changes, logging improvals and commenting.Bjørn Lindeijer7-38/+76
2006-08-20Do not send map name and send token before game and chat server information,Bjørn Lindeijer2-6/+17
as per current specification.
2006-08-19Renamed Genders to Gender and AccountLevels to AccountLevel.Bjørn Lindeijer8-16/+22
2006-08-14Removed Packet class and the UNKNOWN gender.Bjørn Lindeijer17-243/+103
2006-08-14Changed protocol so that server information are sent on character selection.Guillaume Melquiond4-205/+77
2006-08-13Log sending of messages and include more verbose messages for runserv.sh.Bjørn Lindeijer4-2/+8
2006-08-13Fixed missing constructor in Item class.Bjørn Lindeijer2-23/+33
2006-08-13Changed character list to a sequence of packets and fixed a db issue.Eugenio Favalli5-18/+50
2006-08-13Updated project files.Eugenio Favalli3-5/+19
2006-08-10Removed ConnectionHandler::forceDisconnect method and implemented part of theBjørn Lindeijer6-25/+21
NetComputer::disconnect method instead. Makes NetComputer::getPeer unnecessary.
2006-08-09Deleted three old .cvsignore files.Bjørn Lindeijer3-18/+0
2006-08-06Changelog converted to UTF-8 (I might want to do some real commits sometime ;)Björn Steinbrink1-14/+14
2006-08-06Implemented crude handling of being movements.Guillaume Melquiond12-67/+253
2006-08-04Generalized the properties functionality as was done in the client before.Bjørn Lindeijer16-140/+192
Removed some more remaining usages of tmwserv namespace. Added some documentation and de-complicized the code a bit. Removed checks for SDL and SDL_net.
2006-08-04Strengthened checks for already existing character name or email address.Guillaume Melquiond6-76/+42
2006-08-04Fixed Player ID in messages.Guillaume Melquiond2-3/+4
2006-08-04Added unique ID to Player class.Guillaume Melquiond5-20/+48
2006-08-03Simplified and sped up account flushing: only modified accounts are flushed.Guillaume Melquiond7-450/+147
2006-08-02Defined the GameClient class in its own module.Bjørn Lindeijer5-63/+136
2006-08-02Put handling of logout, unregister and password change messages into separateBjørn Lindeijer3-95/+132
methods.
2006-08-02Put object files in subdirectories.Guillaume Melquiond2-2/+7
2006-08-02ChangeLogEugenio Favalli1-0/+4
2006-08-02Updated project files.Eugenio Favalli2-5/+15
2006-08-01Fixed keywords property not set on these two new files.Bjørn Lindeijer2-2/+2
2006-08-01Put handling of registrations in a separate method and cleaned it up a bit.Bjørn Lindeijer3-76/+91
2006-08-01Some messing about towards making cleaner code.Bjørn Lindeijer10-178/+283
2006-07-31Fixed registering for the test client (send version as integer) and correctedBjørn Lindeijer4-10/+13
the off by one packed size.
2006-07-27Bah, too tiredEugenio Favalli1-1/+2
2006-07-27Client version is being sent also during registration.Eugenio Favalli3-4/+5
2006-07-27Modified client version to be an int.Eugenio Favalli3-5/+7
2006-07-27Updated project files.Eugenio Favalli3-65/+59
2006-07-27First step toward a restructured class hierarchy for world actors: addGuillaume Melquiond45-1143/+419
MovingObject and Player classes.
2006-07-26Send some character's infos after a successful login, removed a useless ↵Eugenio Favalli4-12/+436
byte, added Code::Blocks project file.
2006-07-13Updated Dev-C++ project file.Eugenio Favalli2-74/+78
2006-06-17Started handling beings on maps.Guillaume Melquiond7-173/+119
2006-06-11Sanitized message packets and errors to take server split into account.Guillaume Melquiond8-760/+421
2006-05-23Split server into three logical servers: an account server, a chat Guillaume Melquiond22-847/+919
server, and a game server.
2006-05-22Updated Dev-C++ project file.Eugenio Favalli2-68/+72
2006-05-20Changed ConnectionHandler and NetComputer into low-level base classes; Guillaume Melquiond19-287/+303
they are overloaded by client-aware classes. Forced statement syntax for loggers.
2006-05-19Switched to a monothreaded server. Fixed segfaults after disconnect. Guillaume Melquiond7-442/+140
Removed netsession.
2006-05-14Prevent account from being created when an error is detected.Guillaume Melquiond3-5/+22
Improve support of chat messages in client.
2006-05-14Replaced nanosleep with Sleep in Windows and updated Dev-C++ project file.Eugenio Favalli3-41/+100
2006-05-14Replaced strnlen by memchr.Guillaume Melquiond2-2/+8
2006-05-14Applied a patch by Guillaume that fixes and optimizesBjørn Lindeijer4-15/+19
ConnectionHandler::sendAround.
2006-05-14Applied a patch by Guillaume that makes the server sleep between ticks insteadBjørn Lindeijer4-27/+42
of polling for the next one. Somebody will need to verify that this works for on Dev-C++ as well.