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mana/manaserv
lpc2012
master
A flexible 2D MMORPG server
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2007-01-03
Starting to work on adding items to the map. Nothing concrete for now, just a...
Guillaume Melquiond
15
-339
/
+273
2007-01-03
Fix to Windows Rectangle redefinition
Eugenio Favalli
2
-0
/
+3
2007-01-03
Updated project files
Eugenio Favalli
3
-55
/
+63
2007-01-03
Fix building with --pedantic.
Björn Steinbrink
2
-6
/
+11
2007-01-03
Fixed header inclusion.
Guillaume Melquiond
1
-1
/
+2
2007-01-03
Split persistent player data from game server data. Enabled inventory code back.
Guillaume Melquiond
37
-380
/
+371
2007-01-02
Simplified MapReader interface and code. Fixed some memory leaks.
Guillaume Melquiond
11
-577
/
+470
2007-01-02
Removed obsolete SQLite support.
Guillaume Melquiond
3
-355
/
+2
2007-01-02
Removed obsolete files. Added a generic trigger system.
Guillaume Melquiond
31
-5095
/
+422
2006-12-31
Fixed paths in Code::Blocks project files
Philipp Sehmisch
2
-2
/
+4
2006-12-31
Added Code::Blocks project files and windows start script.
Philipp Sehmisch
4
-0
/
+772
2006-12-31
Finished implementation for warping players around servers. Thoroughly untested.
Guillaume Melquiond
5
-68
/
+152
2006-12-30
Almost a complete implementation for warping players between servers.
Guillaume Melquiond
9
-102
/
+325
2006-12-30
Controlled map activation from the account server, so that clients are not ke...
Guillaume Melquiond
6
-11
/
+54
2006-12-30
Added on-the-fly map loading.
Guillaume Melquiond
3
-21
/
+20
2006-12-30
Just for fun: a trigger to change map.
Guillaume Melquiond
2
-0
/
+35
2006-12-30
Removed reference-counted pointers from the game server.
Guillaume Melquiond
12
-188
/
+75
2006-12-30
Made attack code pixel-based and faster. Split State::update. Improved
Guillaume Melquiond
10
-315
/
+279
2006-12-29
Unregister maps on game server disconnection.
Guillaume Melquiond
1
-0
/
+15
2006-12-29
Improved documentation a bit.
Guillaume Melquiond
1
-12
/
+26
2006-12-29
Added a few words on how to run the split servers.
Guillaume Melquiond
2
-0
/
+21
2006-12-29
Removed useless dependency on Cipher + OpenSSL.
Guillaume Melquiond
3
-5
/
+2
2006-12-29
Useless and unused, so removed.
Guillaume Melquiond
3
-85
/
+1
2006-12-29
Physically split the server into one tmwserv-acount program (account +
Guillaume Melquiond
69
-996
/
+1803
2006-12-29
Implemented basic attack hit detection and damage notification.
Philipp Sehmisch
11
-33
/
+271
2006-12-27
Clients are now notified when other clients near them perform attacks.
Philipp Sehmisch
7
-6
/
+72
2006-11-14
Adding inventory basics part 2.
Yohann Ferreira
5
-47
/
+335
2006-10-20
Adding inventory handling (basics) Part 1.
Yohann Ferreira
8
-118
/
+236
2006-10-20
Added the missing Weapon Type and Max Per Slot item properties.
Yohann Ferreira
4
-124
/
+167
2006-10-20
Simplified item status effect implementation. Made it all work, and filled it...
Yohann Ferreira
6
-181
/
+278
2006-10-19
(no commit message)
Yohann Ferreira
1
-148
/
+0
2006-10-19
Added a backend to get item reference information. The xml file isn't ready yet.
Yohann Ferreira
11
-85
/
+721
2006-10-03
Updated project files and fixed a compilation issue
Eugenio Favalli
4
-7
/
+112
2006-10-03
Committed inventory and itemhandler structure part 1. Also made the server te...
Yohann Ferreira
15
-35
/
+527
2006-09-09
Merged client pathfinder changes.
Guillaume Melquiond
2
-6
/
+32
2006-09-04
Fixed wrong ID allocation. Simplified code.
Guillaume Melquiond
4
-80
/
+75
2006-09-03
Added TODO comment on pathfinding.
Guillaume Melquiond
1
-0
/
+1
2006-09-03
Fixed desynchronization due to wrong cost of diagonal moves.
Guillaume Melquiond
2
-6
/
+15
2006-09-03
Added map partitioning to reduce quadratic behavior when checking object ranges.
Guillaume Melquiond
4
-69
/
+519
2006-09-03
Improved flags of Object. Moved sayAround into State.
Guillaume Melquiond
7
-70
/
+77
2006-09-02
Correctly account time for moving objects.
Guillaume Melquiond
1
-2
/
+5
2006-09-02
Implemented unique public IDs.
Guillaume Melquiond
9
-112
/
+328
2006-09-02
Half-backed changelog...
Guillaume Melquiond
1
-1
/
+2
2006-09-02
Added GameClient pointer to Player class for O(1) message sending.
Guillaume Melquiond
4
-18
/
+24
2006-09-02
Fixed last step detection.
Guillaume Melquiond
1
-1
/
+6
2006-09-02
Simplified server algorithm for moving objects; it now matches the one in the...
Guillaume Melquiond
9
-179
/
+93
2006-09-02
Corrected hair and hair color constants to match those available on the client.
Bjørn Lindeijer
2
-3
/
+7
2006-09-02
Removed pixel-based synchronisation. Added variable length move messages.
Guillaume Melquiond
5
-6
/
+52
2006-09-02
Decorrelated moving object IDs from character database IDs. Switched to short...
Guillaume Melquiond
11
-45
/
+73
2006-08-28
Updated project files
Eugenio Favalli
3
-260
/
+288
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