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2007-08-10Removed colon in NPC choice messages.Guillaume Melquiond3-10/+17
2007-08-10Added Lua function for warping people around.Guillaume Melquiond3-0/+57
2007-08-10Improved helper functions for Lua scripts. Associated scripts to maps.Guillaume Melquiond6-24/+102
2007-08-10Played with Lua coroutines to simplify writing scripts.Guillaume Melquiond1-7/+62
2007-08-09Moved creation of testing NPC from C++ to Lua.Guillaume Melquiond4-26/+75
2007-08-09Converted testing NPC to Lua.Guillaume Melquiond3-2/+109
2007-08-09Converted NPC class to scripting engine.Guillaume Melquiond7-51/+89
2007-08-09Prevented player from merging too many items.Guillaume Melquiond1-1/+2
2007-08-09Fixed strange behavior of inventory.Guillaume Melquiond1-3/+3
2007-08-09Added new scripting interface and Lua engine.Guillaume Melquiond9-82/+319
2007-08-09Removed useless references to script header.Guillaume Melquiond3-16/+3
2007-08-09Fixed item move toward a not yet existing slot.Guillaume Melquiond2-1/+14
2007-08-08Untested means full of trivial bugs.Guillaume Melquiond1-8/+9
2007-08-08Changed some argument types. Added untested protocol for moving objects ↵Guillaume Melquiond8-16/+180
between slots of inventory. Fixed position of the cleaning bit for looks, so that it actually fits into network data.
2007-08-01Added notification on changes of look.Guillaume Melquiond4-87/+167
2007-07-31Added protocol for removing equipment. Compressed inventory message a bit.Guillaume Melquiond5-23/+73
2007-07-29Added support for trading.Guillaume Melquiond13-74/+521
2007-07-28Revert to the old pathfinding system without collision with beings, as the ↵Guillaume Melquiond5-66/+21
new one is too cpu intensive.
2007-07-28Replaced user names by client pointers when handling channels, in order to ↵Guillaume Melquiond12-125/+119
reduce lookups in ChatHandler::sendInChannel.
2007-07-28Fix svn properties.Guillaume Melquiond0-0/+0
2007-07-25Added being speed to protocol.Guillaume Melquiond6-11/+28
2007-07-25Removed a host of unnecessary methods from ChatChannelManager.Bjørn Lindeijer11-340/+255
2007-07-23Typos...Guillaume Melquiond1-2/+2
2007-07-23Commented out code unavailable from client side. Added support for NPCs.Guillaume Melquiond13-12/+187
2007-07-23Sent proper monster identifiers.Guillaume Melquiond3-3/+26
2007-07-20Separated ChatClient class from chathandler.cpp, cleaned up handling ofBjørn Lindeijer10-661/+792
messages, defining a method for each handled message and some code formatting cleanup and corrected headers.
2007-07-17Some more cleanup of chat handler related code.Bjørn Lindeijer11-264/+254
2007-07-17Implemented loading of warp and spawn areas from map files.Eugenio Favalli7-42/+154
2007-07-15Some cleaning up of the chat channel manager code.Bjørn Lindeijer5-252/+286
2007-07-14Reduced size of equipment packets. Fixed packet sending on object distance ↵Guillaume Melquiond3-33/+82
change.
2007-07-12Added support for visible equipment.Guillaume Melquiond8-11/+52
2007-07-08Update account database on unexpected client disconnection.Guillaume Melquiond2-0/+3
2007-07-08Added monster drops.Guillaume Melquiond13-22/+284
2007-07-07Fixed teleportation hack caused by caching of pathfinder results.Guillaume Melquiond6-7/+20
2007-07-07Singleton managers do not need stateful classes. Changed them to namespace ↵Guillaume Melquiond15-170/+165
interfaces.
2007-07-07Simplified code by using map pointers only, instead of using both map IDs ↵Guillaume Melquiond19-395/+330
and map pointers.
2007-07-05Robustified account server with respect to failed SQL requests.Guillaume Melquiond2-17/+44
2007-07-02Added support for persistent inventory.Guillaume Melquiond2-26/+55
2007-07-02Cleaned prototypes and factored out duplicate code.Guillaume Melquiond5-277/+109
2007-07-02Updated project files.Eugenio Favalli3-21/+5
2007-07-01Added support for storing inventory in database.Guillaume Melquiond3-33/+48
2007-07-01Made character data persistent across logout/login.Guillaume Melquiond8-34/+30
2007-07-01Added assertions to detect insertion and removal of objects at updating time.Guillaume Melquiond2-0/+16
2007-07-01Reverted inventory handling code to the last known working state. Simplified ↵Guillaume Melquiond14-432/+263
serialization interface along the way.
2007-06-30Implemented basic monster AI and fixed a stability problem caused by the ↵Philipp Sehmisch17-72/+398
spawn areas.
2007-06-28Delegated creature insertion to the State class so that it does not disturb ↵Guillaume Melquiond2-1/+7
object updating.
2007-06-26Updated project file.Eugenio Favalli2-0/+24
2007-06-26Merged guilds-and-parties branch to trunkDavid Athay26-17/+1648
2007-06-25Fixed include directories and updated project files.Eugenio Favalli3-13/+35
2007-06-16Fixed initial attribute status.Guillaume Melquiond2-0/+2