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AgeCommit message (Expand)AuthorFilesLines
2013-01-08Rename AutoAttack to AttackErik Schilling12-55/+55
2013-01-07Set the current map when executing being callbacksThorbjørn Lindeijer1-0/+2
2013-01-05Fixed codeblocks compile for linux targetsErik Schilling2-273/+294
2012-12-15Create database using a single transactionThorbjørn Lindeijer1-0/+4
2012-10-22Revert "Moved order of sending gender"Erik Schilling2-5/+7
2012-10-11Merge branch 'master' into lpc2012Erik Schilling2-7/+5
2012-10-11Moved order of sending genderErik Schilling2-7/+5
2012-09-22Merge branch 'master' into lpc2012Erik Schilling3-20/+49
2012-09-22Extended warnings for parsing warpsErik Schilling1-1/+1
2012-09-22Fixed marking map as activatedErik Schilling2-19/+40
2012-09-18Added travis configErik Schilling1-0/+8
2012-09-02Merge branch 'master' into lpc2012Erik Schilling3-16/+57
2012-09-02Allow map objects as warp targetsErik Schilling3-14/+57
2012-09-02Dropped .gz suffix for mapsErik Schilling1-2/+0
2012-08-10Merge branch 'master' into lpc2012Erik Schilling1-3/+2
2012-08-10Fixed item_drop insertion of objectErik Schilling1-3/+2
2012-08-10Fixed issues with removing attribute modifiersThorbjørn Lindeijer1-4/+5
2012-08-06Merge branch 'master' into lpc2012Erik Schilling6-40/+38
2012-08-06Allow monster name in <drop> tagErik Schilling1-3/+17
2012-08-05Fixed wrong error raising in lua.cppErik Schilling1-2/+2
2012-08-05Removed old warnings and documentation from chr_inv_change.Erik Schilling1-7/+3
2012-08-05Fixed the atinit functionErik Schilling3-4/+11
2012-08-05Fixed recalculation of base attributesErik Schilling1-7/+7
2012-08-05Remove resetEffects; move it to destructor in ItemClass.Stefan Beller2-18/+20
2012-08-05Cleaned up some world state variable testing codeThorbjørn Lindeijer1-10/+2
2012-08-05Fixup segfault at shutdown of gameserver.Stefan Beller1-5/+1
2012-08-05Merge remote-tracking branch 'mainline/master' into lpc2012Stefan Beller2-4/+14
2012-08-05Correct updating the old position of beings.Stefan Beller1-4/+4
2012-08-04Prevent characters from using specials after deathErik Schilling1-0/+6
2012-08-03Fixed dead characters being able to use items.Erik Schilling1-0/+4
2012-08-03Made the character not colliding with monsters.Erik Schilling1-1/+1
2012-08-02Correct further int lengthes.Stefan Beller1-2/+2
2012-08-02Merge branch 'master' into lpc2012lpc2012submissionErik Schilling0-0/+0
2012-08-01adjust experience curve.Stefan Beller1-4/+4
2012-08-01Fixed wrong error raising in lua.cppErik Schilling1-2/+2
2012-08-01Fixed removing of unarmed attack when equipping other weaponsErik Schilling1-2/+1
2012-08-01Fixed recalculation of base attributesErik Schilling1-7/+7
2012-08-01Fixed issues with removing attribute modifiersThorbjørn Lindeijer1-4/+5
2012-07-31Fixed reading skill from XML attack nodesThorbjørn Lindeijer1-0/+1
2012-07-31Correct further int lengthes.Stefan Beller1-2/+2
2012-07-31Gameserver raise attribute: correct integer size.Stefan Beller1-1/+1
2012-07-31Merge remote-tracking branch 'mainline/master' into lpc2012Stefan Beller1-2/+1
2012-07-31Gameserver raise attribute: correct integer size.Stefan Beller1-1/+1
2012-07-31Make Attributes modifiable by client again.Stefan Beller1-1/+2
2012-07-31Fixed SQL syntax error when updating character pointsThorbjørn Lindeijer1-2/+1
2012-07-31fixup modifiable attribute.Stefan Beller1-3/+2
2012-07-31Make Attributes modifiable by client again.Stefan Beller1-1/+3
2012-07-31[UGLY HACK] allows to prevent sending client information about inventory insertErik Schilling1-1/+7
2012-07-31Removed old warnings from chr_inv_change. They are handeled different nowErik Schilling1-2/+1
2012-07-31Made sure in-inventory trigger is called at pickupErik Schilling1-0/+4