index
:
mana/manaserv
lpc2012
master
A flexible 2D MMORPG server
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
Files
Lines
2013-01-08
Rename AutoAttack to Attack
Erik Schilling
12
-55
/
+55
2013-01-07
Set the current map when executing being callbacks
Thorbjørn Lindeijer
1
-0
/
+2
2013-01-05
Fixed codeblocks compile for linux targets
Erik Schilling
2
-273
/
+294
2012-12-15
Create database using a single transaction
Thorbjørn Lindeijer
1
-0
/
+4
2012-10-22
Revert "Moved order of sending gender"
Erik Schilling
2
-5
/
+7
2012-10-11
Merge branch 'master' into lpc2012
Erik Schilling
2
-7
/
+5
2012-10-11
Moved order of sending gender
Erik Schilling
2
-7
/
+5
2012-09-22
Merge branch 'master' into lpc2012
Erik Schilling
3
-20
/
+49
2012-09-22
Extended warnings for parsing warps
Erik Schilling
1
-1
/
+1
2012-09-22
Fixed marking map as activated
Erik Schilling
2
-19
/
+40
2012-09-18
Added travis config
Erik Schilling
1
-0
/
+8
2012-09-02
Merge branch 'master' into lpc2012
Erik Schilling
3
-16
/
+57
2012-09-02
Allow map objects as warp targets
Erik Schilling
3
-14
/
+57
2012-09-02
Dropped .gz suffix for maps
Erik Schilling
1
-2
/
+0
2012-08-10
Merge branch 'master' into lpc2012
Erik Schilling
1
-3
/
+2
2012-08-10
Fixed item_drop insertion of object
Erik Schilling
1
-3
/
+2
2012-08-10
Fixed issues with removing attribute modifiers
Thorbjørn Lindeijer
1
-4
/
+5
2012-08-06
Merge branch 'master' into lpc2012
Erik Schilling
6
-40
/
+38
2012-08-06
Allow monster name in <drop> tag
Erik Schilling
1
-3
/
+17
2012-08-05
Fixed wrong error raising in lua.cpp
Erik Schilling
1
-2
/
+2
2012-08-05
Removed old warnings and documentation from chr_inv_change.
Erik Schilling
1
-7
/
+3
2012-08-05
Fixed the atinit function
Erik Schilling
3
-4
/
+11
2012-08-05
Fixed recalculation of base attributes
Erik Schilling
1
-7
/
+7
2012-08-05
Remove resetEffects; move it to destructor in ItemClass.
Stefan Beller
2
-18
/
+20
2012-08-05
Cleaned up some world state variable testing code
Thorbjørn Lindeijer
1
-10
/
+2
2012-08-05
Fixup segfault at shutdown of gameserver.
Stefan Beller
1
-5
/
+1
2012-08-05
Merge remote-tracking branch 'mainline/master' into lpc2012
Stefan Beller
2
-4
/
+14
2012-08-05
Correct updating the old position of beings.
Stefan Beller
1
-4
/
+4
2012-08-04
Prevent characters from using specials after death
Erik Schilling
1
-0
/
+6
2012-08-03
Fixed dead characters being able to use items.
Erik Schilling
1
-0
/
+4
2012-08-03
Made the character not colliding with monsters.
Erik Schilling
1
-1
/
+1
2012-08-02
Correct further int lengthes.
Stefan Beller
1
-2
/
+2
2012-08-02
Merge branch 'master' into lpc2012
lpc2012submission
Erik Schilling
0
-0
/
+0
2012-08-01
adjust experience curve.
Stefan Beller
1
-4
/
+4
2012-08-01
Fixed wrong error raising in lua.cpp
Erik Schilling
1
-2
/
+2
2012-08-01
Fixed removing of unarmed attack when equipping other weapons
Erik Schilling
1
-2
/
+1
2012-08-01
Fixed recalculation of base attributes
Erik Schilling
1
-7
/
+7
2012-08-01
Fixed issues with removing attribute modifiers
Thorbjørn Lindeijer
1
-4
/
+5
2012-07-31
Fixed reading skill from XML attack nodes
Thorbjørn Lindeijer
1
-0
/
+1
2012-07-31
Correct further int lengthes.
Stefan Beller
1
-2
/
+2
2012-07-31
Gameserver raise attribute: correct integer size.
Stefan Beller
1
-1
/
+1
2012-07-31
Merge remote-tracking branch 'mainline/master' into lpc2012
Stefan Beller
1
-2
/
+1
2012-07-31
Gameserver raise attribute: correct integer size.
Stefan Beller
1
-1
/
+1
2012-07-31
Make Attributes modifiable by client again.
Stefan Beller
1
-1
/
+2
2012-07-31
Fixed SQL syntax error when updating character points
Thorbjørn Lindeijer
1
-2
/
+1
2012-07-31
fixup modifiable attribute.
Stefan Beller
1
-3
/
+2
2012-07-31
Make Attributes modifiable by client again.
Stefan Beller
1
-1
/
+3
2012-07-31
[UGLY HACK] allows to prevent sending client information about inventory insert
Erik Schilling
1
-1
/
+7
2012-07-31
Removed old warnings from chr_inv_change. They are handeled different now
Erik Schilling
1
-2
/
+1
2012-07-31
Made sure in-inventory trigger is called at pickup
Erik Schilling
1
-0
/
+4
[prev]
[next]