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mana/manaserv
lpc2012
master
A flexible 2D MMORPG server
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2013-01-29
Silenced some eclipse warnings
Erik Schilling
8
-5
/
+21
2013-01-29
Fixed and silenced compiler warning
Erik Schilling
1
-4
/
+5
2013-01-15
Fixed setting current map for npc update function
Erik Schilling
1
-0
/
+2
2013-01-10
Small simplification in Monster::died
Thorbjørn Lindeijer
1
-4
/
+4
2013-01-10
Used a typedef to make callback syntax more readable
Thorbjørn Lindeijer
1
-11
/
+8
2013-01-10
Small documentation updates for Point and Rectangle
Thorbjørn Lindeijer
2
-4
/
+3
2013-01-10
Removed deprecated and unused Storage::flushSkill
Thorbjørn Lindeijer
2
-19
/
+0
2013-01-10
Update some Doxygen settings
Thorbjørn Lindeijer
1
-3
/
+3
2013-01-10
Made sure in-inventory trigger is called at pickup
Erik Schilling
1
-1
/
+9
2013-01-09
Removed unused functor obj_name_is
Thorbjørn Lindeijer
1
-20
/
+0
2013-01-09
Replaced EventListener with signals based on libsigc++
Thorbjørn Lindeijer
23
-344
/
+291
2013-01-09
Replaced 'unsigned int' with 'unsigned'
Thorbjørn Lindeijer
55
-298
/
+286
2013-01-09
Micro-optimizations for pushing strings to Lua
Thorbjørn Lindeijer
4
-37
/
+29
2013-01-09
Added support for Lua 5.2
Thorbjørn Lindeijer
3
-1
/
+23
2013-01-08
Fixed syntax error (added missing '{')
Thorbjørn Lindeijer
1
-0
/
+1
2013-01-08
Added Vulnerabilities for monsters
Erik Schilling
5
-3
/
+30
2013-01-08
Added script binds for getting attack information
Erik Schilling
3
-9
/
+159
2013-01-08
Work on (Auto)Attack system.
Erik Schilling
19
-535
/
+688
2013-01-08
Rename AutoAttack to Attack
Erik Schilling
12
-55
/
+55
2013-01-07
Set the current map when executing being callbacks
Thorbjørn Lindeijer
1
-0
/
+2
2013-01-05
Fixed codeblocks compile for linux targets
Erik Schilling
2
-273
/
+294
2012-12-15
Create database using a single transaction
Thorbjørn Lindeijer
1
-0
/
+4
2012-10-11
Moved order of sending gender
Erik Schilling
2
-7
/
+5
2012-09-22
Extended warnings for parsing warps
Erik Schilling
1
-1
/
+1
2012-09-22
Fixed marking map as activated
Erik Schilling
2
-19
/
+40
2012-09-18
Added travis config
Erik Schilling
1
-0
/
+8
2012-09-02
Allow map objects as warp targets
Erik Schilling
3
-14
/
+57
2012-09-02
Dropped .gz suffix for maps
Erik Schilling
1
-2
/
+0
2012-08-10
Fixed item_drop insertion of object
Erik Schilling
1
-3
/
+2
2012-08-10
Fixed issues with removing attribute modifiers
Thorbjørn Lindeijer
1
-4
/
+5
2012-08-06
Allow monster name in <drop> tag
Erik Schilling
1
-3
/
+17
2012-08-05
Fixed wrong error raising in lua.cpp
Erik Schilling
1
-2
/
+2
2012-08-05
Removed old warnings and documentation from chr_inv_change.
Erik Schilling
1
-7
/
+3
2012-08-05
Fixed the atinit function
Erik Schilling
3
-4
/
+11
2012-08-05
Fixed recalculation of base attributes
Erik Schilling
1
-7
/
+7
2012-08-05
Remove resetEffects; move it to destructor in ItemClass.
Stefan Beller
2
-18
/
+20
2012-08-05
Cleaned up some world state variable testing code
Thorbjørn Lindeijer
1
-10
/
+2
2012-08-05
Fixup segfault at shutdown of gameserver.
Stefan Beller
1
-5
/
+1
2012-08-05
Correct updating the old position of beings.
Stefan Beller
1
-4
/
+4
2012-08-04
Prevent characters from using specials after death
Erik Schilling
1
-0
/
+6
2012-08-03
Fixed dead characters being able to use items.
Erik Schilling
1
-0
/
+4
2012-08-03
Made the character not colliding with monsters.
Erik Schilling
1
-1
/
+1
2012-08-02
Correct further int lengthes.
Stefan Beller
1
-2
/
+2
2012-07-31
Gameserver raise attribute: correct integer size.
Stefan Beller
1
-1
/
+1
2012-07-31
Make Attributes modifiable by client again.
Stefan Beller
1
-1
/
+2
2012-07-31
Fixed SQL syntax error when updating character points
Thorbjørn Lindeijer
1
-2
/
+1
2012-07-31
Fix Inventory::getNewEquipItemInstance to yield really unique ids.
Stefan Beller
1
-9
/
+8
2012-07-21
Fixed an error message and inlined some one-liners
Thorbjørn Lindeijer
2
-30
/
+29
2012-07-21
Removed raiseScriptError
Thorbjørn Lindeijer
3
-37
/
+24
2012-07-21
Added zlib to the dependencies documented in the README
Thorbjørn Lindeijer
1
-0
/
+1
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