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AgeCommit message (Expand)AuthorFilesLines
2013-01-29Silenced some eclipse warningsErik Schilling8-5/+21
2013-01-29Fixed and silenced compiler warningErik Schilling1-4/+5
2013-01-15Fixed setting current map for npc update functionErik Schilling1-0/+2
2013-01-10Small simplification in Monster::diedThorbjørn Lindeijer1-4/+4
2013-01-10Used a typedef to make callback syntax more readableThorbjørn Lindeijer1-11/+8
2013-01-10Small documentation updates for Point and RectangleThorbjørn Lindeijer2-4/+3
2013-01-10Removed deprecated and unused Storage::flushSkillThorbjørn Lindeijer2-19/+0
2013-01-10Update some Doxygen settingsThorbjørn Lindeijer1-3/+3
2013-01-10Made sure in-inventory trigger is called at pickupErik Schilling1-1/+9
2013-01-09Removed unused functor obj_name_isThorbjørn Lindeijer1-20/+0
2013-01-09Replaced EventListener with signals based on libsigc++Thorbjørn Lindeijer23-344/+291
2013-01-09Replaced 'unsigned int' with 'unsigned'Thorbjørn Lindeijer55-298/+286
2013-01-09Micro-optimizations for pushing strings to LuaThorbjørn Lindeijer4-37/+29
2013-01-09Added support for Lua 5.2Thorbjørn Lindeijer3-1/+23
2013-01-08Fixed syntax error (added missing '{')Thorbjørn Lindeijer1-0/+1
2013-01-08Added Vulnerabilities for monstersErik Schilling5-3/+30
2013-01-08Added script binds for getting attack informationErik Schilling3-9/+159
2013-01-08Work on (Auto)Attack system.Erik Schilling19-535/+688
2013-01-08Rename AutoAttack to AttackErik Schilling12-55/+55
2013-01-07Set the current map when executing being callbacksThorbjørn Lindeijer1-0/+2
2013-01-05Fixed codeblocks compile for linux targetsErik Schilling2-273/+294
2012-12-15Create database using a single transactionThorbjørn Lindeijer1-0/+4
2012-10-11Moved order of sending genderErik Schilling2-7/+5
2012-09-22Extended warnings for parsing warpsErik Schilling1-1/+1
2012-09-22Fixed marking map as activatedErik Schilling2-19/+40
2012-09-18Added travis configErik Schilling1-0/+8
2012-09-02Allow map objects as warp targetsErik Schilling3-14/+57
2012-09-02Dropped .gz suffix for mapsErik Schilling1-2/+0
2012-08-10Fixed item_drop insertion of objectErik Schilling1-3/+2
2012-08-10Fixed issues with removing attribute modifiersThorbjørn Lindeijer1-4/+5
2012-08-06Allow monster name in <drop> tagErik Schilling1-3/+17
2012-08-05Fixed wrong error raising in lua.cppErik Schilling1-2/+2
2012-08-05Removed old warnings and documentation from chr_inv_change.Erik Schilling1-7/+3
2012-08-05Fixed the atinit functionErik Schilling3-4/+11
2012-08-05Fixed recalculation of base attributesErik Schilling1-7/+7
2012-08-05Remove resetEffects; move it to destructor in ItemClass.Stefan Beller2-18/+20
2012-08-05Cleaned up some world state variable testing codeThorbjørn Lindeijer1-10/+2
2012-08-05Fixup segfault at shutdown of gameserver.Stefan Beller1-5/+1
2012-08-05Correct updating the old position of beings.Stefan Beller1-4/+4
2012-08-04Prevent characters from using specials after deathErik Schilling1-0/+6
2012-08-03Fixed dead characters being able to use items.Erik Schilling1-0/+4
2012-08-03Made the character not colliding with monsters.Erik Schilling1-1/+1
2012-08-02Correct further int lengthes.Stefan Beller1-2/+2
2012-07-31Gameserver raise attribute: correct integer size.Stefan Beller1-1/+1
2012-07-31Make Attributes modifiable by client again.Stefan Beller1-1/+2
2012-07-31Fixed SQL syntax error when updating character pointsThorbjørn Lindeijer1-2/+1
2012-07-31Fix Inventory::getNewEquipItemInstance to yield really unique ids.Stefan Beller1-9/+8
2012-07-21Fixed an error message and inlined some one-linersThorbjørn Lindeijer2-30/+29
2012-07-21Removed raiseScriptErrorThorbjørn Lindeijer3-37/+24
2012-07-21Added zlib to the dependencies documented in the READMEThorbjørn Lindeijer1-0/+1