diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/account-server/storage.cpp | 1 | ||||
-rw-r--r-- | src/game-server/mapcomposite.cpp | 4 |
2 files changed, 2 insertions, 3 deletions
diff --git a/src/account-server/storage.cpp b/src/account-server/storage.cpp index ae1ff5f6..6e11f598 100644 --- a/src/account-server/storage.cpp +++ b/src/account-server/storage.cpp @@ -1174,7 +1174,6 @@ void Storage::updateExperience(int charId, int skillId, int skillValue) */ void Storage::updateKillCount(int charId, int monsterId, int kills) { - LOG_INFO("Updating kill counts"); //<- DELME try { // try to update the kill count diff --git a/src/game-server/mapcomposite.cpp b/src/game-server/mapcomposite.cpp index e2122611..675b4dab 100644 --- a/src/game-server/mapcomposite.cpp +++ b/src/game-server/mapcomposite.cpp @@ -280,7 +280,7 @@ int ObjectBucket::allocate() } int freeBucket = -1; - // See if the the next_object bucket is free + // See if the the next_object bucket is free if (bitmap[next_object] != 0) { freeBucket = next_object; @@ -372,7 +372,7 @@ bool MapContent::allocate(Actor *obj) new bucket. */ b = new ObjectBucket; buckets[i] = b; - LOG_INFO("New bucket created"); + LOG_DEBUG("New bucket created"); } int j = b->allocate(); if (j >= 0) |