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-rw-r--r--src/scripting/script.h13
1 files changed, 12 insertions, 1 deletions
diff --git a/src/scripting/script.h b/src/scripting/script.h
index b55f204e..f6d6d180 100644
--- a/src/scripting/script.h
+++ b/src/scripting/script.h
@@ -22,6 +22,7 @@
#define SCRIPTING_SCRIPT_H
#include "common/inventorydata.h"
+#include "common/manaserv_protocol.h"
#include "game-server/eventlistener.h"
#include <list>
@@ -61,6 +62,7 @@ class Script
{
public:
Ref() : value(-1) {}
+ Ref(int value) : value(value) {}
bool isValid() const { return value != -1; }
int value;
};
@@ -111,7 +113,10 @@ class Script
* Loads a chunk of text and considers it as an NPC handler. This
* handler will later be used to create the given NPC.
*/
- virtual void loadNPC(const std::string &name, int id, int x, int y,
+ virtual void loadNPC(const std::string &name,
+ int id,
+ ManaServ::BeingGender gender,
+ int x, int y,
const char *);
/**
@@ -187,6 +192,12 @@ class Script
virtual void assignCallback(Ref &function) = 0;
/**
+ * Unreferences the script object given by \a ref, if any, and sets
+ * \a ref to invalid.
+ */
+ virtual void unref(Ref &ref) = 0;
+
+ /**
* Returns the currently executing thread, or null when no thread is
* currently executing.
*/