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Diffstat (limited to 'src/scripting/luautil.h')
-rw-r--r--src/scripting/luautil.h17
1 files changed, 8 insertions, 9 deletions
diff --git a/src/scripting/luautil.h b/src/scripting/luautil.h
index bf335d20..1bc02935 100644
--- a/src/scripting/luautil.h
+++ b/src/scripting/luautil.h
@@ -37,7 +37,6 @@ extern "C" {
#include "game-server/attack.h"
#include "game-server/specialmanager.h"
-class Being;
class CharacterComponent;
class Entity;
class ItemClass;
@@ -165,19 +164,19 @@ typedef LuaUserData<SpecialManager::SpecialInfo> LuaSpecialInfo;
Script * getScript(lua_State *s);
-Being * getBeing(lua_State *s, int p);
-Being * getCharacter(lua_State *s, int p);
+Entity * getBeing(lua_State *s, int p);
+Entity * getCharacter(lua_State *s, int p);
ItemClass * getItemClass(lua_State *s, int p);
-Being * getMonster(lua_State *s, int p);
+Entity * getMonster(lua_State *s, int p);
MonsterClass * getMonsterClass(lua_State *s, int p);
-Being * getNpc(lua_State *s, int p);
+Entity * getNpc(lua_State *s, int p);
-Being * checkBeing(lua_State *s, int p);
-Being * checkCharacter(lua_State *s, int p);
+Entity * checkBeing(lua_State *s, int p);
+Entity * checkCharacter(lua_State *s, int p);
ItemClass * checkItemClass(lua_State *s, int p);
-Being * checkMonster(lua_State *s, int p);
+Entity * checkMonster(lua_State *s, int p);
MonsterClass * checkMonsterClass(lua_State *s, int p);
-Being * checkNpc(lua_State *s, int p);
+Entity * checkNpc(lua_State *s, int p);
int checkSkill(lua_State *s, int p);
int checkSpecial(lua_State *s, int p);