diff options
Diffstat (limited to 'src/scripting/luascript.cpp')
-rw-r--r-- | src/scripting/luascript.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/scripting/luascript.cpp b/src/scripting/luascript.cpp index c88b95fd..a28c4a9a 100644 --- a/src/scripting/luascript.cpp +++ b/src/scripting/luascript.cpp @@ -32,7 +32,7 @@ LuaScript::~LuaScript() lua_close(mState); } -void LuaScript::prepare(std::string const &name) +void LuaScript::prepare(const std::string &name) { assert(nbArgs == -1); lua_getglobal(mState, name.c_str()); @@ -47,7 +47,7 @@ void LuaScript::push(int v) ++nbArgs; } -void LuaScript::push(std::string const &v) +void LuaScript::push(const std::string &v) { assert(nbArgs >= 0); lua_pushstring(mState, v.c_str()); @@ -68,7 +68,7 @@ int LuaScript::execute() nbArgs = -1; if (res || !(lua_isnil(mState, 1) || lua_isnumber(mState, 1))) { - char const *s = lua_tostring(mState, 1); + const char *s = lua_tostring(mState, 1); LOG_WARN("Lua Script Error" << std::endl << " Script : " << mScriptFile << std::endl @@ -83,7 +83,7 @@ int LuaScript::execute() mCurFunction = ""; } -void LuaScript::load(char const *prog) +void LuaScript::load(const char *prog) { int res = luaL_loadstring(mState, prog); @@ -128,8 +128,8 @@ void LuaScript::processRemoveEvent(Thing *being) /** * Called when the server has recovered the value of a quest variable. */ -void LuaScript::getQuestCallback(Character *q, std::string const &name, - std::string const &value, void *data) +void LuaScript::getQuestCallback(Character *q, const std::string &name, + const std::string &value, void *data) { LuaScript *s = static_cast< LuaScript * >(data); assert(s->nbArgs == -1); @@ -144,8 +144,8 @@ void LuaScript::getQuestCallback(Character *q, std::string const &name, /** * Called when the server has recovered the post for a user */ -void LuaScript::getPostCallback(Character *q, std::string const &sender, - std::string const &letter, void *data) +void LuaScript::getPostCallback(Character *q, const std::string &sender, + const std::string &letter, void *data) { // get the script LuaScript *s = static_cast<LuaScript*>(data); |