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-rw-r--r--src/scripting/lua.cpp48
1 files changed, 24 insertions, 24 deletions
diff --git a/src/scripting/lua.cpp b/src/scripting/lua.cpp
index 8f4a0512..422649f3 100644
--- a/src/scripting/lua.cpp
+++ b/src/scripting/lua.cpp
@@ -744,11 +744,11 @@ static int announce(lua_State *s)
* {"Dagger", 10, 50}
* })
* if buycase == 0 then
- * npc_message("What do you want to buy?")
+ * say("What do you want to buy?")
* elseif buycase == 1 then
- * npc_message("I've got no items to sell.")
+ * say("I've got no items to sell.")
* else
- * npc_message("Hmm, something went wrong... Ask a scripter to
+ * say("Hmm, something went wrong... Ask a scripter to
* fix the buying mode!")
* end
*
@@ -764,12 +764,12 @@ static int announce(lua_State *s)
* {"Cactus Drink", 10, 25}
* })
* if sellcase == 0 then
- * npc_message("Here we go:")
+ * say("Here we go:")
* elseif sellcase == 1 then
- * npc_message("I'm not interested by your items.")
+ * say("I'm not interested by your items.")
* else
- * npc_message("Hmm, something went wrong...")
- * npc_message("Ask a scripter to fix me!")
+ * say("Hmm, something went wrong...")
+ * say("Ask a scripter to fix me!")
* end
*
* -- ...
@@ -778,12 +778,12 @@ static int announce(lua_State *s)
* the server's items.xml file
* local sellcase = trade(true)
* if sellcase == 0 then
- * npc_message("Ok, what do you want to sell:")
+ * say("Ok, what do you want to sell:")
* elseif sellcase == 1 then
- * npc_message("I'm not interested by any of your items.")
+ * say("I'm not interested by any of your items.")
* else
- * npc_message("Hmm, something went wrong...")
- * npc_message("Ask a scripter to fix me!")
+ * say("Hmm, something went wrong...")
+ * say("Ask a scripter to fix me!")
* end
* </code>
*/
@@ -1353,7 +1353,7 @@ static int entity_set_special_mana(lua_State *s)
if (!c->getComponent<CharacterComponent>()->setSpecialMana(special, mana))
{
luaL_error(s,
- "special_mana called with special "
+ "set_special_mana called with special "
"that is not owned by character.");
}
return 0;
@@ -1660,7 +1660,7 @@ static int entity_set_walkmask(lua_State *s)
return 0;
}
-/** LUA being_entity:walkmask (being)
+/** LUA entity:walkmask (being)
* entity:walkmask()
**
* Valid only for actor entities.
@@ -3208,7 +3208,7 @@ static int attack_get_reusetime(lua_State *s)
}
/** LUA attackinfo:damage (attackinfoclass)
- * >attackinfo:damage()
+ * attackinfo:damage()
**
* **Return value:** This function returns the damage info of the attack.
*
@@ -3691,11 +3691,11 @@ LuaScript::LuaScript():
{ "map_get_objects", map_get_objects },
{ "announce", announce },
{ "get_special_info", get_special_info },
- { NULL, NULL }
+ { nullptr, nullptr }
};
#if LUA_VERSION_NUM < 502
lua_pushvalue(mRootState, LUA_GLOBALSINDEX);
- luaL_register(mRootState, NULL, callbacks);
+ luaL_register(mRootState, nullptr, callbacks);
#else
lua_pushglobaltable(mRootState);
luaL_setfuncs(mRootState, callbacks, 0);
@@ -3709,7 +3709,7 @@ LuaScript::LuaScript():
{ "reusetime", attack_get_reusetime },
{ "damage", attack_get_damage },
{ "on_attack", attack_on_attack },
- { NULL, NULL }
+ { nullptr, nullptr }
};
static luaL_Reg const members_Damage[] = {
@@ -3722,7 +3722,7 @@ LuaScript::LuaScript():
{ "type", damage_get_type },
{ "is_truestrike", damage_is_truestrike },
{ "range", damage_get_range },
- { NULL, NULL }
+ { nullptr, nullptr }
};
static luaL_Reg const members_Entity[] = {
@@ -3789,14 +3789,14 @@ LuaScript::LuaScript():
{ "has_status", entity_has_status },
{ "status_time", entity_get_status_time },
{ "set_status_time", entity_set_status_time },
- { NULL, NULL }
+ { nullptr, nullptr }
};
static luaL_Reg const members_ItemClass[] = {
{ "on", item_class_on },
{ "name", item_class_get_name },
{ "attacks", item_class_attacks },
- { NULL, NULL }
+ { nullptr, nullptr }
};
static luaL_Reg const members_MapObject[] = {
@@ -3804,7 +3804,7 @@ LuaScript::LuaScript():
{ "bounds", map_object_get_bounds },
{ "name", map_object_get_name },
{ "type", map_object_get_type },
- { NULL, NULL }
+ { nullptr, nullptr }
};
static luaL_Reg const members_MonsterClass[] = {
@@ -3812,12 +3812,12 @@ LuaScript::LuaScript():
{ "on_damage", monster_class_on_damage },
{ "name", monster_class_get_name },
{ "attacks", monster_class_attacks },
- { NULL, NULL }
+ { nullptr, nullptr }
};
static luaL_Reg const members_StatusEffect[] = {
{ "on_tick", status_effect_on_tick },
- { NULL, NULL }
+ { nullptr, nullptr }
};
static luaL_Reg const members_SpecialInfo[] = {
@@ -3827,7 +3827,7 @@ LuaScript::LuaScript():
{ "on_use", specialinfo_on_use },
{ "on_recharged", specialinfo_on_recharged },
{ "category", specialinfo_get_category },
- { NULL, NULL}
+ { nullptr, nullptr}
};
LuaAttackInfo::registerType(mRootState, "Attack", members_AttackInfo);